How do new media technologies play a role in the innovation of horror genre screenplays

Script killing, as an interactive entertainment game, has become very popular in recent years. With the continuous enrichment of its content types, its forms of expression are also constantly innovative. Among them, horror script killing is favored by players. It adds a lot of color to the tense and exciting atmosphere and the game’s design, giving the player a better game experience. This paper explores innovative applications of new media technologies in the horror genre, including Sound and Light Show interaction and augmented reality (AR). By analyzing how these technologies can improve player immersion, interactivity, and the gaming experience, this paper proposes a series of innovative strategies designed to drive the further development of the horror genre.

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Publication Details

Journal
Interdisciplinary Humanities and Communication Studies
Published
2024-12-31
DOI
https://doi.org/10.61173/4pbt0p19
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

How do new media technologies play a role in the innovation of horror genre screenplays

Yuekun Yong
Interdisciplinary Humanities and Communication Studies
Digital Games and Media
article

How do new media technologies play a role in the innovation of horror genre screenplays

Yuekun Yong
article en

Abstract

Script killing, as an interactive entertainment game, has become very popular in recent years. With the continuous enrichment of its content types, its forms of expression are also constantly innovative. Among them, horror script killing is favored by players. It adds a lot of color to the tense and exciting atmosphere and the game’s design, giving the player a better game experience. This paper explores innovative applications of new media technologies in the horror genre, including Sound and Light Show interaction and augmented reality (AR). By analyzing how these technologies can improve player immersion, interactivity, and the gaming experience, this paper proposes a series of innovative strategies designed to drive the further development of the horror genre.

Interdisciplinary Humanities and Communication StudiesVol. 1(10)
The University of Melbourne (AU)
Industry, innovation and infrastructure
Openalex Percentile: Top 60%
Digital Games and Media
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