EdgeVerse: Multi-User Virtual Reality via Edge Computing and eBPF

The adoption of Extended Reality (XR) technology has been hindered by the need for high-bandwidth and low-latency networks to provide immersive experiences. Head-mounted devices used in XR are still heavy and not portable, limiting the potential of XR applications in various contexts. In this paper, we propose EdgeVerse, a multi-user XR system that leverages edge computing and extended Berkeley Packet Filter (eBPF) to offload computation, thereby reducing the dependency on high-bandwidth networks in support of XR applications. Our approach enables lightweight clients, such as devices with an edge browser, making XR more accessible to users. The key design of EdgeVerse focuses on offloading the connection and network synchronization of multiple XR users at the edge. We used an XDP bidirectional router that processes XR traffic faster to enhance user interaction, responsiveness, and immersive experience. To establish the practicality of our approach, we evaluate our results on a prototype that indicates improved response times and reduced latency with respect to baseline solutions.

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Publication Details

Published
2024-10-28
DOI
https://doi.org/10.23919/cnsm62983.2024.10814299
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.25

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article

EdgeVerse: Multi-User Virtual Reality via Edge Computing and eBPF

Flavio Esposito, Tommaso Pecorella, Okwudilichukwu Okafor
1 citations
Augmented Reality Applications
0.25
article

EdgeVerse: Multi-User Virtual Reality via Edge Computing and eBPF

Flavio Esposito, Tommaso Pecorella, Okwudilichukwu Okafor
article en
1 citations

Abstract

The adoption of Extended Reality (XR) technology has been hindered by the need for high-bandwidth and low-latency networks to provide immersive experiences. Head-mounted devices used in XR are still heavy and not portable, limiting the potential of XR applications in various contexts. In this paper, we propose EdgeVerse, a multi-user XR system that leverages edge computing and extended Berkeley Packet Filter (eBPF) to offload computation, thereby reducing the dependency on high-bandwidth networks in support of XR applications. Our approach enables lightweight clients, such as devices with an edge browser, making XR more accessible to users. The key design of EdgeVerse focuses on offloading the connection and network synchronization of multiple XR users at the edge. We used an XDP bidirectional router that processes XR traffic faster to enhance user interaction, responsiveness, and immersive experience. To establish the practicality of our approach, we evaluate our results on a prototype that indicates improved response times and reduced latency with respect to baseline solutions.

University of Florence (IT), Saint Louis University (US)
National Science Foundation
Openalex Percentile: Top 43%
Augmented Reality Applications
0.25
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