Adaptive 360° Video Streaming over a Federated 6G Network: Experimenting In-Network Computing for Enhanced User Experience

The entertainment and gaming industries continue to evolve, so they are becoming increasingly reliant on advanced network capabilities to deliver immersive, real-time experiences. In-network computing (INC) is a transformative paradigm in the design of the network architecture in 6G networks. It facilitates the offloading of computational tasks from devices to edge nodes and central servers, enabling faster data processing in network nodes and reducing latency and response times for high-demand applications, enhancing efficiency. This way, it will be possible to provide the final users with advanced applications like Augmented Reality (AR) and Virtual Reality (VR). In this paper we introduce a 6G Network Infrastructure testbed designed for application execution and testing, supporting INC, and we present an Adaptive 360° Video Streaming service using INC facilities. The testbed has been designed to represent a vertical application for SLICES-RI and SUNRISE-6G projects. Some numerical results will assesses the performance of this dynamic video streaming system.

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Published
2024-10-28
DOI
https://doi.org/10.23919/cnsm62983.2024.10814393
Citations
4
Primary Topic
Image and Video Quality Assessment
Type
article
Field-Weighted Citation Impact
1.00

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article

Adaptive 360° Video Streaming over a Federated 6G Network: Experimenting In-Network Computing for Enhanced User Experience

Gabriele Scivoletto, Juan Brenes, Christian Grasso, Leonardo Lossi et al.
4 citations
Image and Video Quality Assessment
1.00
article

Adaptive 360° Video Streaming over a Federated 6G Network: Experimenting In-Network Computing for Enhanced User Experience

Gabriele Scivoletto, Juan Brenes, Christian Grasso, Leonardo Lossi, Pietro G. Giardina, Giovanni Schembra, Andrea Caruso, Giada Landi
article en
4 citations

Abstract

The entertainment and gaming industries continue to evolve, so they are becoming increasingly reliant on advanced network capabilities to deliver immersive, real-time experiences. In-network computing (INC) is a transformative paradigm in the design of the network architecture in 6G networks. It facilitates the offloading of computational tasks from devices to edge nodes and central servers, enabling faster data processing in network nodes and reducing latency and response times for high-demand applications, enhancing efficiency. This way, it will be possible to provide the final users with advanced applications like Augmented Reality (AR) and Virtual Reality (VR). In this paper we introduce a 6G Network Infrastructure testbed designed for application execution and testing, supporting INC, and we present an Adaptive 360° Video Streaming service using INC facilities. The testbed has been designed to represent a vertical application for SLICES-RI and SUNRISE-6G projects. Some numerical results will assesses the performance of this dynamic video streaming system.

University of Catania (IT), Nextworks (Italy) (IT)
HORIZON EUROPE Framework Programme
Affordable and clean energy
Openalex Percentile: Top 21%
Image and Video Quality Assessment
1.00
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Adaptive 360° Video Streaming over a Federated 6G Network: Experimenting In-Network Computing for Enhanced User Experience — Gabriele Scivoletto, Juan Brenes, et al. · (2024) | TGRS Research Map | TGRS