Research on Otome Games’ Impact on the Identity Construction of Chinese Women

This paper explores the impact of otome games, a genre of relationship simulation games, on the identity construction of Chinese women. By examining the popularity and cultural implications of otome games in China, it aims to understand how these games influence women’s self-perception, confidence, and social roles. A survey was conducted involving 60 participants, both otome game players and non-players, with data analyzed using correlation tests. The results suggest that the more time women spend playing otome games, the more they experience enhanced confidence and self-awareness. Additionally, these games foster increased independence and diminished concern for male evaluations. However, concerns arise regarding the potential isolation from real-life relationships. Besides, this paper discusses the proper measures that would foster or reduce the influence of playing otome games, providing advice for the government, the game community, and individuals. This paper argues that otome games have a profound effect on female identity construction, offering both empowerment and challenges and highlights the importance of fostering balanced gender perspectives in gaming narratives.

Authors

Institutions

Publication Details

Journal
Interdisciplinary Humanities and Communication Studies
Published
2024-12-31
DOI
https://doi.org/10.61173/57af8m97
Primary Topic
Gender Roles and Identity Studies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Research on Otome Games’ Impact on the Identity Construction of Chinese Women

Shiwen Lin
Interdisciplinary Humanities and Communication Studies
Gender Roles and Identity Studies
article

Research on Otome Games’ Impact on the Identity Construction of Chinese Women

Shiwen Lin
article en

Abstract

This paper explores the impact of otome games, a genre of relationship simulation games, on the identity construction of Chinese women. By examining the popularity and cultural implications of otome games in China, it aims to understand how these games influence women’s self-perception, confidence, and social roles. A survey was conducted involving 60 participants, both otome game players and non-players, with data analyzed using correlation tests. The results suggest that the more time women spend playing otome games, the more they experience enhanced confidence and self-awareness. Additionally, these games foster increased independence and diminished concern for male evaluations. However, concerns arise regarding the potential isolation from real-life relationships. Besides, this paper discusses the proper measures that would foster or reduce the influence of playing otome games, providing advice for the government, the game community, and individuals. This paper argues that otome games have a profound effect on female identity construction, offering both empowerment and challenges and highlights the importance of fostering balanced gender perspectives in gaming narratives.

Interdisciplinary Humanities and Communication StudiesVol. 1(10)
Shenzhen Baoan High School Group (CN)
Gender equality
Openalex Percentile: Top 63%
Gender Roles and Identity Studies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Research on Otome Games’ Impact on the Identity Construction of Chinese Women — Shiwen Lin · Interdisciplinary Humanities and Communication Studies (2024) | TGRS Research Map | TGRS