Reimagining Warfare in Virtual Reality: Innovative Narrative and Gameplay in War-Themed VR Design

This paper aims to develop a war-themed virtual reality (VR) game that breaks away from traditional VR immersion approaches through innovative narrative and gameplay design methods. The game, titled Dove of Peace, symbolically journeys from war to peace, allowing players to experience warfare from the perspective of a cannonball and ultimately transform into a dove, a symbol of peace. The game design encompasses three playable stages: initially, players control a flying shell, then they locate a dove through sound tracing, and finally, they fly over the battlefield as a dove, witnessing the restoration of war-torn areas. Experimental results indicate that while the game excels in emotional resonance and innovation, there is room for improvement in visual performance, immersion, and comfort. Player feedback, collected through quantitative questionnaires and qualitative interviews, reveals that the game successfully prompts profound reflections on war through its narrative and innovative design.

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Publication Details

Journal
Science and Technology of Engineering Chemistry and Environmental Protection
Published
2024-12-31
DOI
https://doi.org/10.61173/kza1w254
Primary Topic
Military Strategy and Technology
Type
article
Field-Weighted Citation Impact
0.00
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article

Reimagining Warfare in Virtual Reality: Innovative Narrative and Gameplay in War-Themed VR Design

Yuting Xue
Science and Technology of Engineering Chemistry and Environmental Protection
Military Strategy and Technology
article

Reimagining Warfare in Virtual Reality: Innovative Narrative and Gameplay in War-Themed VR Design

Yuting Xue
article en

Abstract

This paper aims to develop a war-themed virtual reality (VR) game that breaks away from traditional VR immersion approaches through innovative narrative and gameplay design methods. The game, titled Dove of Peace, symbolically journeys from war to peace, allowing players to experience warfare from the perspective of a cannonball and ultimately transform into a dove, a symbol of peace. The game design encompasses three playable stages: initially, players control a flying shell, then they locate a dove through sound tracing, and finally, they fly over the battlefield as a dove, witnessing the restoration of war-torn areas. Experimental results indicate that while the game excels in emotional resonance and innovation, there is room for improvement in visual performance, immersion, and comfort. Player feedback, collected through quantitative questionnaires and qualitative interviews, reveals that the game successfully prompts profound reflections on war through its narrative and innovative design.

Science and Technology of Engineering Chemistry and Environmental ProtectionVol. 1(10)
Industry, innovation and infrastructure
Openalex Percentile: Top 70%
Military Strategy and Technology
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