Efektivitas Penggunaan Media Games Edukasi Berbasis Teknologi: Wordwall Terhadap Motivasi Belajar Siswa

In the digital era, technology has permeated various aspects of life, including education. One popular implementation is the use of educational games such as Wordwall, which has been proven to enhance students' learning motivation. This study aims to evaluate the effectiveness of Wordwall on students' learning motivation in Indonesia. The research employs content analysis methods on relevant literature collected from various academic sources. The results show that Wordwall increases students' intrinsic motivation from 60% to 85%, extrinsic motivation from 55% to 80%, and interest in lessons from 65% to 90%. This improvement aligns with Social Cognitive Theory and ARCS theory, emphasizing the importance of interactive media and material relevance in boosting learning motivation. These findings are consistent with previous research indicating that technology-based learning media effectively enhances students' learning motivation. Therefore, integrating Wordwall into the curriculum can create a more interactive and effective learning environment and improve the quality of education in Indonesia.

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Publication Details

Journal
Griya Journal of Mathematics Education and Application
Published
2024-12-31
DOI
https://doi.org/10.29303/griya.v4i4.497
Citations
1
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.78
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article

Efektivitas Penggunaan Media Games Edukasi Berbasis Teknologi: Wordwall Terhadap Motivasi Belajar Siswa

Zabina Renata, Irna Oktavia, Dedi Irawan, A Naji Rohmaturobbi et al.
1 citations
Griya Journal of Mathematics Education and Application
Educational Methods and Media Use
0.78
article

Efektivitas Penggunaan Media Games Edukasi Berbasis Teknologi: Wordwall Terhadap Motivasi Belajar Siswa

Zabina Renata, Irna Oktavia, Dedi Irawan, A Naji Rohmaturobbi, Anggi Pebrianto, Laela Nurhidayati, Indry Puspita Anggia
article en
1 citations

Abstract

In the digital era, technology has permeated various aspects of life, including education. One popular implementation is the use of educational games such as Wordwall, which has been proven to enhance students' learning motivation. This study aims to evaluate the effectiveness of Wordwall on students' learning motivation in Indonesia. The research employs content analysis methods on relevant literature collected from various academic sources. The results show that Wordwall increases students' intrinsic motivation from 60% to 85%, extrinsic motivation from 55% to 80%, and interest in lessons from 65% to 90%. This improvement aligns with Social Cognitive Theory and ARCS theory, emphasizing the importance of interactive media and material relevance in boosting learning motivation. These findings are consistent with previous research indicating that technology-based learning media effectively enhances students' learning motivation. Therefore, integrating Wordwall into the curriculum can create a more interactive and effective learning environment and improve the quality of education in Indonesia.

Griya Journal of Mathematics Education and ApplicationVol. 4(4)
University of Mataram (ID)
Quality Education
Openalex Percentile: Top 18%
Educational Methods and Media Use
0.78
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Efektivitas Penggunaan Media Games Edukasi Berbasis Teknologi: Wordwall Terhadap Motivasi Belajar Siswa — Zabina Renata, Irna Oktavia, et al. · Griya Journal of Mathematics Education and Application (2024) | TGRS Research Map | TGRS