Developing “Capture the Flag” for 5G IoT Cyber Security Training

Fifth Generation cellular data systems (5G) are critical infrastructure that deliver IoT, mobile, and broadband services. They have high security demands and complex architectures. Despite the importance of these systems, there is relatively little hands-on training available for 5G engineers and security practitioners. To address this gap, this paper explores the development and implementation of a 5 G network training environment in the form of a Capture the Flag game, wherein teams compete to solve 5G hacking challenges on virtual 5G infrastructure. Our system includes open sourc 5G components, an open source Capture the Flag game engine, and a new game mechanism to facilitate packet-injection challenges against both external and internal interfaces of the 5G system. We outline the design of the system and present progress towards developing 5 G challenges aligned to the MITRE FiGHT threat framework.

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Publication Details

Published
2024-11-10
DOI
https://doi.org/10.1109/wf-iot62078.2024.10811259
Citations
1
Primary Topic
Internet of Things and AI
Type
article
Field-Weighted Citation Impact
0.78

Funders

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article

Developing “Capture the Flag” for 5G IoT Cyber Security Training

Jordan Melzer, Peiqi Paige Wang, Wynn Fenwick, Wahab Almuhtadi et al.
1 citations
Internet of Things and AI
0.78
article

Developing “Capture the Flag” for 5G IoT Cyber Security Training

Jordan Melzer, Peiqi Paige Wang, Wynn Fenwick, Wahab Almuhtadi, Amina Shafo, Zhichuan Zhao
article en
1 citations

Abstract

Fifth Generation cellular data systems (5G) are critical infrastructure that deliver IoT, mobile, and broadband services. They have high security demands and complex architectures. Despite the importance of these systems, there is relatively little hands-on training available for 5G engineers and security practitioners. To address this gap, this paper explores the development and implementation of a 5 G network training environment in the form of a Capture the Flag game, wherein teams compete to solve 5G hacking challenges on virtual 5G infrastructure. Our system includes open sourc 5G components, an open source Capture the Flag game engine, and a new game mechanism to facilitate packet-injection challenges against both external and internal interfaces of the 5G system. We outline the design of the system and present progress towards developing 5 G challenges aligned to the MITRE FiGHT threat framework.

Algonquin College (CA), Telus (Canada) (CA)
Mitacs, Science and Engineering Research Council
Openalex Percentile: Top 18%
Internet of Things and AI
0.78
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Developing “Capture the Flag” for 5G IoT Cyber Security Training — Jordan Melzer, Peiqi Paige Wang, et al. · (2024) | TGRS Research Map | TGRS