Actor-Critic Deep Reinforcement Learning for 3D UAV Base Station Positioning and Delay Reduction

In emerging network topologies such as UAVmounted base stations (UAV-BS) and ad-hoc satellite networks, optimizing the 3D-positional alignment of UAV-BS is crucial for enhancing overall network performance. Traditional approaches often rely on dedicated sensors, swarm communication, or focus on specific tasks such as mobile handover, typically assuming constant mobility. This study investigates the training of a UAVBS 3D positioning using simulated scenarios, aiming to optimize network performance metrics directly, potentially reducing the need for positional data. We extend the Actor-Critic Deep Qlearning approach, previously applied in 2D environments, to operate within a fully 3D space. Our model is trained in more challenging conditions, with sparse and mobile User Equipment (UE) and UAV-BS initialized from random positions in each training interval. The objective is to consistently minimize the UAVBS’s distance to UEs and reduce end-to-end packet transmission (Tx) delays. The resulting model shows superior performance compared to non-mobile base stations and benchmark Q-learning models across increasingly complex scenarios.

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Publication Details

Published
2024-11-10
DOI
https://doi.org/10.1109/wf-iot62078.2024.10811425
Citations
1
Primary Topic
UAV Applications and Optimization
Type
article
Field-Weighted Citation Impact
1.30

Funders

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article

Actor-Critic Deep Reinforcement Learning for 3D UAV Base Station Positioning and Delay Reduction

Poonam Lohan, Burak Kantarcı, Oliver Benning
1 citations
UAV Applications and Optimization
1.30
article

Actor-Critic Deep Reinforcement Learning for 3D UAV Base Station Positioning and Delay Reduction

Poonam Lohan, Burak Kantarcı, Oliver Benning
article en
1 citations

Abstract

In emerging network topologies such as UAVmounted base stations (UAV-BS) and ad-hoc satellite networks, optimizing the 3D-positional alignment of UAV-BS is crucial for enhancing overall network performance. Traditional approaches often rely on dedicated sensors, swarm communication, or focus on specific tasks such as mobile handover, typically assuming constant mobility. This study investigates the training of a UAVBS 3D positioning using simulated scenarios, aiming to optimize network performance metrics directly, potentially reducing the need for positional data. We extend the Actor-Critic Deep Qlearning approach, previously applied in 2D environments, to operate within a fully 3D space. Our model is trained in more challenging conditions, with sparse and mobile User Equipment (UE) and UAV-BS initialized from random positions in each training interval. The objective is to consistently minimize the UAVBS’s distance to UEs and reduce end-to-end packet transmission (Tx) delays. The resulting model shows superior performance compared to non-mobile base stations and benchmark Q-learning models across increasingly complex scenarios.

University of Ottawa (CA)
Natural Sciences and Engineering Research Council of Canada
Climate action
Openalex Percentile: Top 11%
UAV Applications and Optimization
1.30
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Actor-Critic Deep Reinforcement Learning for 3D UAV Base Station Positioning and Delay Reduction — Poonam Lohan, Burak Kantarcı, et al. · (2024) | TGRS Research Map | TGRS