Application of Crossword Puzzle Learning Media to Improve the Learning Activities of Class VII Students in Civics Subjects at SMP Negeri 4 Palu

The Pancasila education learning process is currently still carried out using traditional methods. This results in students feeling bored during the teaching and learning process. The aim of this research is to describe the application of crossword puzzle media and determine students' learning activities using crossword puzzle media. This research adopted a Classroom Action Research (PTK) design. This class action was carried out using two cycles. The results of the research show that first cycle students are still less responsive and active in the learning process. The average activity level of class VII students is 50.99%, which is included in the medium criteria. The second cycle experienced several changes. The research results showed an increase in the second cycle. The average activity level of class VII students is 75.7%. This percentage can be categorized as high criteria.

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Publication Details

Journal
AURELIA Jurnal Penelitian dan Pengabdian Masyarakat Indonesia
Published
2024-12-30
DOI
https://doi.org/10.57235/aurelia.v4i1.3523
Primary Topic
Education and Character Development
Type
article
Field-Weighted Citation Impact
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article

Application of Crossword Puzzle Learning Media to Improve the Learning Activities of Class VII Students in Civics Subjects at SMP Negeri 4 Palu

Nurul Safitri, Sunarto Amus, Taslia Taslia
AURELIA Jurnal Penelitian dan Pengabdian Masyarakat Indonesia
Education and Character Development
article

Application of Crossword Puzzle Learning Media to Improve the Learning Activities of Class VII Students in Civics Subjects at SMP Negeri 4 Palu

Nurul Safitri, Sunarto Amus, Taslia Taslia
article en

Abstract

The Pancasila education learning process is currently still carried out using traditional methods. This results in students feeling bored during the teaching and learning process. The aim of this research is to describe the application of crossword puzzle media and determine students' learning activities using crossword puzzle media. This research adopted a Classroom Action Research (PTK) design. This class action was carried out using two cycles. The results of the research show that first cycle students are still less responsive and active in the learning process. The average activity level of class VII students is 50.99%, which is included in the medium criteria. The second cycle experienced several changes. The research results showed an increase in the second cycle. The average activity level of class VII students is 75.7%. This percentage can be categorized as high criteria.

AURELIA Jurnal Penelitian dan Pengabdian Masyarakat IndonesiaVol. 4(1)
Tadulako University (ID)
Quality Education
Openalex Percentile: Top 65%
Education and Character Development
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