Research on Digital Virtual Human Head Avatar Generation Technology with Cartoon Style

This paper proposes a Generative Adversarial Network (GAN)-based approach for generating anime-style cartoon avatars, addressing the current limitations in cartoon avatar datasets, including their scarcity and copyright restrictions. Due to the limited availability of high-quality, diverse cartoon datasets, particularly for anime-style faces, obtaining large-scale labeled data for training deep learning models remains a significant challenge. To overcome these issues, we train a GAN model on a large collection of anime-style images to generate unique, high-quality cartoon faces. The generator learns to capture the distinctive features of anime art, such as exaggerated expressions, vibrant colors, and stylized facial proportions, while the discriminator ensures the realism and diversity of the generated avatars. Our experimental results demonstrate that the proposed method not only produces visually appealing avatars faithful to the anime aesthetic but also offers a scalable solution to the datasets limitations and copyright concerns. This approach opens up new possibilities for applications in digital art, gaming, and social media, where custom cartoon avatars are increasingly in demand.

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Publication Details

Journal
International Journal of Advanced Research in Computer Science
Published
2024-12-20
DOI
https://doi.org/10.26483/ijarcs.v15i6.7155
Primary Topic
Generative Adversarial Networks and Image Synthesis
Type
article
Field-Weighted Citation Impact
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article

Research on Digital Virtual Human Head Avatar Generation Technology with Cartoon Style

Bin Xiao
International Journal of Advanced Research in Computer Science
Generative Adversarial Networks and Image Synthesis
article

Research on Digital Virtual Human Head Avatar Generation Technology with Cartoon Style

Bin Xiao
article en

Abstract

This paper proposes a Generative Adversarial Network (GAN)-based approach for generating anime-style cartoon avatars, addressing the current limitations in cartoon avatar datasets, including their scarcity and copyright restrictions. Due to the limited availability of high-quality, diverse cartoon datasets, particularly for anime-style faces, obtaining large-scale labeled data for training deep learning models remains a significant challenge. To overcome these issues, we train a GAN model on a large collection of anime-style images to generate unique, high-quality cartoon faces. The generator learns to capture the distinctive features of anime art, such as exaggerated expressions, vibrant colors, and stylized facial proportions, while the discriminator ensures the realism and diversity of the generated avatars. Our experimental results demonstrate that the proposed method not only produces visually appealing avatars faithful to the anime aesthetic but also offers a scalable solution to the datasets limitations and copyright concerns. This approach opens up new possibilities for applications in digital art, gaming, and social media, where custom cartoon avatars are increasingly in demand.

International Journal of Advanced Research in Computer ScienceVol. 15(6)
Guangzhou Vocational College of Science and Technology (CN)
Reduced inequalities
Openalex Percentile: Top 76%
Generative Adversarial Networks and Image Synthesis
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