ENHANCING CREATIVE THINKING IN NON-MAJOR COMPUTER SCIENCE STUDENTS THROUGH INTERACTIVE VISUAL LEARNING ENVIRONMENTS

This study investigates the impact of an interactive visual learning environment on creative thinking and performance among non-major computer science students. Utilizing the Torrance Incubation Model (TIM) and visual interactive tools, the research aimed to enhance creative thinking skills. A pre-experimental, single-group, pre-post-test design was employed, involving sixteen non-random, non-major undergraduate computer science students. Participants were exposed to a visual interactive learning environment using visualization for five weeks. Before and after the intervention, participants completed Torrance Tests of Creative Thinking (TTCT). Descriptive and inferential statistical analyses were conducted on the data. The findings indicated that, except for verbal fluency and certain verbal dimensions of creative thinking, students' performance and creativity significantly improved after learning in the visually interactive environment. However, no significant correlation was found between different domains of creative thinking (figurative and verbal) and performance. The study's implications suggest that learners effectively adapt to interactive visual tools to enhance comprehension, also positively influences learners' creative capabilities, indicating the efficacy of integrating visual interactive tools in educational settings. This study contributes to the growing body of research on educational technology and creative pedagogy, providing insights for educators and policymakers on effective strategies to enhance creativity and performance in higher education.

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Publication Details

Journal
Quantum Journal of Social Sciences and Humanities
Published
2024-12-28
DOI
https://doi.org/10.55197/qjssh.v5isi1.579
Citations
2
Primary Topic
Creativity in Education and Neuroscience
Type
article
Field-Weighted Citation Impact
1.02
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article

ENHANCING CREATIVE THINKING IN NON-MAJOR COMPUTER SCIENCE STUDENTS THROUGH INTERACTIVE VISUAL LEARNING ENVIRONMENTS

Norah Md Noor, Liyana Abdul Ghafar, Noor Asmina Mohd Rashid, NURUL ARTIKA ZAMBRI
2 citations
Quantum Journal of Social Sciences and Humanities
Creativity in Education and Neuroscience
1.02
article

ENHANCING CREATIVE THINKING IN NON-MAJOR COMPUTER SCIENCE STUDENTS THROUGH INTERACTIVE VISUAL LEARNING ENVIRONMENTS

Norah Md Noor, Liyana Abdul Ghafar, Noor Asmina Mohd Rashid, NURUL ARTIKA ZAMBRI
article en
2 citations

Abstract

This study investigates the impact of an interactive visual learning environment on creative thinking and performance among non-major computer science students. Utilizing the Torrance Incubation Model (TIM) and visual interactive tools, the research aimed to enhance creative thinking skills. A pre-experimental, single-group, pre-post-test design was employed, involving sixteen non-random, non-major undergraduate computer science students. Participants were exposed to a visual interactive learning environment using visualization for five weeks. Before and after the intervention, participants completed Torrance Tests of Creative Thinking (TTCT). Descriptive and inferential statistical analyses were conducted on the data. The findings indicated that, except for verbal fluency and certain verbal dimensions of creative thinking, students' performance and creativity significantly improved after learning in the visually interactive environment. However, no significant correlation was found between different domains of creative thinking (figurative and verbal) and performance. The study's implications suggest that learners effectively adapt to interactive visual tools to enhance comprehension, also positively influences learners' creative capabilities, indicating the efficacy of integrating visual interactive tools in educational settings. This study contributes to the growing body of research on educational technology and creative pedagogy, providing insights for educators and policymakers on effective strategies to enhance creativity and performance in higher education.

Quantum Journal of Social Sciences and HumanitiesVol. 5(SI1)
Management and Science University (MY), International Islamic College (MY), University of Technology Malaysia (MY)
Quality Education
Openalex Percentile: Top 20%
Creativity in Education and Neuroscience
1.02
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