Proposing the Integration of Scrum and ESP for EFL Tourism Students: Theoretical Framework and Methodological Approach

The primary goal of this paper is to address absenteeism and academic underperformance in EFL courses for Tourism students by integrating Scrum methodology through EduScrum. Based on Scrum's principles of iterative cycles, teamwork, and feedback, EduScrum enhances student engagement and language proficiency by organizing tasks into structured sprints focused on tourism-specific scenarios. Students take on roles like Scrum Master and Product Owner, fostering leadership, accountability, and time management. The methodology promotes continuous feedback and adaptability, aligning with the efficiency principle of "twice the work in half the time." Expected results include improved attendance, language skills, and collaboration. Challenges such as student resistance to self-management and uneven workload distribution are discussed, with solutions proposed to overcome these barriers. In conclusion, this structured approach provides a practical framework for integrating Scrum with English for Specific Purposes, creating a dynamic, active learning environment that prepares students for professional success in the tourism industry.

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Language Value
Published
2024-12-28
DOI
https://doi.org/10.6035/languagev.8474
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Proposing the Integration of Scrum and ESP for EFL Tourism Students: Theoretical Framework and Methodological Approach

Isabel Soto Déniz, Rocío Gragera
Language Value
Educational Games and Gamification
article

Proposing the Integration of Scrum and ESP for EFL Tourism Students: Theoretical Framework and Methodological Approach

Isabel Soto Déniz, Rocío Gragera
article en

Abstract

The primary goal of this paper is to address absenteeism and academic underperformance in EFL courses for Tourism students by integrating Scrum methodology through EduScrum. Based on Scrum's principles of iterative cycles, teamwork, and feedback, EduScrum enhances student engagement and language proficiency by organizing tasks into structured sprints focused on tourism-specific scenarios. Students take on roles like Scrum Master and Product Owner, fostering leadership, accountability, and time management. The methodology promotes continuous feedback and adaptability, aligning with the efficiency principle of "twice the work in half the time." Expected results include improved attendance, language skills, and collaboration. Challenges such as student resistance to self-management and uneven workload distribution are discussed, with solutions proposed to overcome these barriers. In conclusion, this structured approach provides a practical framework for integrating Scrum with English for Specific Purposes, creating a dynamic, active learning environment that prepares students for professional success in the tourism industry.

Language Value
Universidad de Las Palmas de Gran Canaria (ES)
Decent work and economic growth
Openalex Percentile: Top 69%
Educational Games and Gamification
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