Layered Autonomous Decision Framework and DDQN-Enhanced Training for the BVR Air Game
Modern beyond visual range air game is characterized by high dynamic complexity and multi-factor interweaving, making it challenging for traditional decision-making methods. This paper constructs an autonomous decision-making framework for a single-plane beyond visual range air game that encompasses the entire game process. We design tactical rules with both offensive and defensive capabilities and formulate an autonomous air game decision-making method. This method is primarily driven by rules and is complemented by an intelligent maneuver decision-making approach based on the Double Deep Q-Network (DDQN). Simulation results demonstrate that our designed method effectively enhances the maneuvering decision-making ability of aircraft and has promising application prospects.
Authors
- W.-Y. Wang (ORCID: https://orcid.org/0000-0001-8048-724X)
- Jinhe Wang (ORCID: https://orcid.org/0000-0002-1293-085X)
- Maolong Lv (ORCID: https://orcid.org/0000-0001-6406-2399)
- Le Ru (ORCID: https://orcid.org/0009-0000-4711-3991)
Institutions
- Air Force Engineering University (CN)
- Av Engineering (Czechia) (CZ)
Publication Details
- Journal
- Guidance Navigation and Control
- Published
- 2024-12-29
- DOI
- https://doi.org/10.1142/s2737480725500098
- Citations
- 3
- Primary Topic
- Guidance and Control Systems
- Type
- article
- Field-Weighted Citation Impact
- 3.90