Augmented reality in the educational context for the digitalization of products and mathematical applications

The objective of this project was to develop an application using AR augmented reality technologies for the digitalization of products and learning in educational contexts. The extreme programming (XP) methodology was used for its development which comprises the stages: planning, design, coding, testing, launch. As a result integrating Vuforia into Unity enabled the creation of augmented reality (AR) applications for mobile devices in this project was used the operating system of Android, Tests were carried out to determine how Vuforia works in Unity using Image Targets and 3D Models, an installation manual was developed for beginners to integrate their knowledge, practical problem solving, Interactivity and meaningful learning.

Authors

Institutions

Publication Details

Journal
Revista de Arquitectura y Diseño
Published
2024-12-28
DOI
https://doi.org/10.35429/jad.2024.8.19.1.13
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Augmented reality in the educational context for the digitalization of products and mathematical applications

Yucels Anaí Del Carmen-Morales, Efrén Juárez-Castillo, Ana María Felipe Redondo, Heidi Del Carmen-Morales
Revista de Arquitectura y Diseño
Augmented Reality Applications
article

Augmented reality in the educational context for the digitalization of products and mathematical applications

Yucels Anaí Del Carmen-Morales, Efrén Juárez-Castillo, Ana María Felipe Redondo, Heidi Del Carmen-Morales
article en

Abstract

The objective of this project was to develop an application using AR augmented reality technologies for the digitalization of products and learning in educational contexts. The extreme programming (XP) methodology was used for its development which comprises the stages: planning, design, coding, testing, launch. As a result integrating Vuforia into Unity enabled the creation of augmented reality (AR) applications for mobile devices in this project was used the operating system of Android, Tests were carried out to determine how Vuforia works in Unity using Image Targets and 3D Models, an installation manual was developed for beginners to integrate their knowledge, practical problem solving, Interactivity and meaningful learning.

Revista de Arquitectura y DiseñoVol. 8(19)
Universidad Tecnologica de la Huasteca Hidalguense
Quality Education
Openalex Percentile: Top 76%
Augmented Reality Applications
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.