Design and Implementation of Virtual Museum of Inkstone Culture Based on Unity3D
In this paper, in response to the development of science and technology leading to the development of inkstone culture heritage is hindered, the design and realization of the inkstone culture virtual museum, the use of 3DsMax to build a Chinese cultural style museum scene, design based on the MVC architecture under the backpack system to achieve the museum collection of inkstone overall display, the design of the ScriptableObject storage list for the collection of inkstone specific information and inkstone model for Lightweight storage, according to the virtual reality collision detection technology, human-computer interaction technology, animation system design to realize the scene roaming in the museum, human-computer interaction, data management, cultural and creative game content, to increase the gamification of cultural and creative content, to achieve the inkstone culture digital protection and inheritance.
Authors
- Yujie Chen (ORCID: https://orcid.org/0000-0002-9586-8050)
- Di Fan (ORCID: https://orcid.org/0000-0001-6470-315X)
- Ying Chen (ORCID: https://orcid.org/0009-0003-8079-5391)
- Hongyun Liu
- Nongliang Sun (ORCID: https://orcid.org/0000-0002-5317-8924)
- R. Guo (ORCID: https://orcid.org/0009-0008-0279-3856)
Institutions
- Qingdao Huanghai University (CN)
- Shandong University of Science and Technology (CN)
Publication Details
- Published
- 2024-09-13
- DOI
- https://doi.org/10.1145/3703187.3703221
- Citations
- 1
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.37