DouMH: Improving DouZero with Multiple Heads

Deep reinforcement learning has made remarkable strides in gaming, demonstrating prowess across perfect and imperfect information scenarios. However, its efficacy in the card game DouDiZhu has been less than optimal. DouDiZhu stands out from other games due to its multiplayer nature, blending competitive and cooperative dynamics, which translates to a complex state-action space. In 2021, DouZero emerged, leveraging Monte Carlo methods and neural networks to surpass numerous counterparts. Yet, while Monte Carlo methods boast swift training, they introduce significant variance, leading to instability during training and gameplay. To tackle this challenge, our study integrates multiple supervision heads into the neural network and enhances DouZero's architecture. Our findings reveal that our agent, DouMH, notably enhances the win rate within the same timeframe, marking agent to achieve over a 60% win rate against DouZero.

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Publication Details

Published
2024-09-13
DOI
https://doi.org/10.1145/3703187.3703237
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
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article

DouMH: Improving DouZero with Multiple Heads

Qirui Liu, Zhanggen Jin, Changming Xu, Sicheng Han
Artificial Intelligence in Games
article

DouMH: Improving DouZero with Multiple Heads

Qirui Liu, Zhanggen Jin, Changming Xu, Sicheng Han
article en

Abstract

Deep reinforcement learning has made remarkable strides in gaming, demonstrating prowess across perfect and imperfect information scenarios. However, its efficacy in the card game DouDiZhu has been less than optimal. DouDiZhu stands out from other games due to its multiplayer nature, blending competitive and cooperative dynamics, which translates to a complex state-action space. In 2021, DouZero emerged, leveraging Monte Carlo methods and neural networks to surpass numerous counterparts. Yet, while Monte Carlo methods boast swift training, they introduce significant variance, leading to instability during training and gameplay. To tackle this challenge, our study integrates multiple supervision heads into the neural network and enhances DouZero's architecture. Our findings reveal that our agent, DouMH, notably enhances the win rate within the same timeframe, marking agent to achieve over a 60% win rate against DouZero.

Northeastern University (CN)
Affordable and clean energy
Openalex Percentile: Top 78%
Artificial Intelligence in Games
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DouMH: Improving DouZero with Multiple Heads — Qirui Liu, Zhanggen Jin, et al. · (2024) | TGRS Research Map | TGRS