EPUBForge - A Simplified Game Engine Based on Features for the Production of Ebook Games
This paper presents EPUBForge, a simplified game engine proposal for the production of ebook games (g-books). It is based on provided game features able to represent the gaming factor in a simplified perspective, defining as a result game entities, game assertions, and game scenes with their respective components and events. A game builder framework is also provided to interpret the configured game features and generate valid g-book files according to security limitations defined by ebook readers. As a result, this work provides a reusable game development approach capable of creating g-books that can be played by cross-platform ebook readers and distributed to interested players in EPUB format.
Authors
- Victor Travassos Sarinho (ORCID: https://orcid.org/0000-0002-5653-8390)
Publication Details
- Published
- 2024-09-30
- DOI
- https://doi.org/10.5753/sbgames_estendido.2024.240421
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00