Video Games as Cultural Tools for Youth Empowerment and Activism Development

Objective: The study aimed to investigate how video games, as a digital and cultural medium, can be utilized to foster and promote youth activism. Method: The study explored "digital freedom" and its impact on youth activism in gaming. It used a keyword-based search in three databases (Google Scholar, PhilPapers, ScienceDirect) to identify relevant sources. The focus was on finding works related to "freedom" and "game space" in philosophical and social contexts. Results and Discussion: The study highlighted that gaming freedom involves the player’s control over immersion, drawing behavior from real life, and engaging in virtual life situations that develop personal responsibility. Games provided an opportunity to experience scenarios that enhance decision-making skills without real-life consequences. Conclusions: Video games offer valuable platforms for experiencing life-like situations and cultivating skills such as strategic thinking and responsibility. While there are concerns about gaming addiction, games can positively contribute to social and personal development when used effectively.

Authors

Publication Details

Journal
Journal of Lifestyle and SDGs Review
Published
2024-12-26
DOI
https://doi.org/10.47172/2965-730x.sdgsreview.v5.n01.pe04200
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

Funders

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article

Video Games as Cultural Tools for Youth Empowerment and Activism Development

Zulfiya Ibragimova, Elena Uboitseva, A. I. Babanova, Adel Mubarakshin et al.
Journal of Lifestyle and SDGs Review
Educational Games and Gamification
article

Video Games as Cultural Tools for Youth Empowerment and Activism Development

Zulfiya Ibragimova, Elena Uboitseva, A. I. Babanova, Adel Mubarakshin, Murad Khaziev
article en

Abstract

Objective: The study aimed to investigate how video games, as a digital and cultural medium, can be utilized to foster and promote youth activism. Method: The study explored "digital freedom" and its impact on youth activism in gaming. It used a keyword-based search in three databases (Google Scholar, PhilPapers, ScienceDirect) to identify relevant sources. The focus was on finding works related to "freedom" and "game space" in philosophical and social contexts. Results and Discussion: The study highlighted that gaming freedom involves the player’s control over immersion, drawing behavior from real life, and engaging in virtual life situations that develop personal responsibility. Games provided an opportunity to experience scenarios that enhance decision-making skills without real-life consequences. Conclusions: Video games offer valuable platforms for experiencing life-like situations and cultivating skills such as strategic thinking and responsibility. While there are concerns about gaming addiction, games can positively contribute to social and personal development when used effectively.

Journal of Lifestyle and SDGs ReviewVol. 5(1)
Kazan Federal University
Peace, Justice and strong institutions
Openalex Percentile: Top 69%
Educational Games and Gamification
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Video Games as Cultural Tools for Youth Empowerment and Activism Development — Zulfiya Ibragimova, Elena Uboitseva, et al. · Journal of Lifestyle and SDGs Review (2024) | TGRS Research Map | TGRS