V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting

Simultaneous localization and mapping (SLAM) in highly dynamic environments is challenging due to the correlation complexity between moving objects and the camera pose. Many methods have been proposed to deal with this problem; however, the moving properties of dynamic objects with a moving camera remain unclear. Therefore, to improve SLAM’s performance, minimizing disruptive events of moving objects with a physical understanding of 3D shapes and dynamics of objects is needed. In this paper, we propose a robust method, V3D-SLAM, to remove moving objects via two lightweight reevaluation stages, including identifying potentially moving and static objects using a spatial-reasoned Hough voting mechanism and refining static objects by detecting dynamic noise caused by intra-object motions using Chamfer distances as similarity measurements. Through our experiment on the TUM RGB-D benchmark on dynamic sequences with ground-truth camera trajectories, the results show that our methods outperform most other recent state-of-the-art SLAM methods. Our source code is available at https://github.com/tuantdang/v3d-slam.

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Published
2024-10-14
DOI
https://doi.org/10.1109/iros58592.2024.10801333
Citations
1
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
1.30
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article

V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting

Manfred Huber, Khang Nguyen, Tuan Dang
1 citations
Robotics and Sensor-Based Localization
1.30
article

V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting

Manfred Huber, Khang Nguyen, Tuan Dang
article en
1 citations

Abstract

Simultaneous localization and mapping (SLAM) in highly dynamic environments is challenging due to the correlation complexity between moving objects and the camera pose. Many methods have been proposed to deal with this problem; however, the moving properties of dynamic objects with a moving camera remain unclear. Therefore, to improve SLAM’s performance, minimizing disruptive events of moving objects with a physical understanding of 3D shapes and dynamics of objects is needed. In this paper, we propose a robust method, V3D-SLAM, to remove moving objects via two lightweight reevaluation stages, including identifying potentially moving and static objects using a spatial-reasoned Hough voting mechanism and refining static objects by detecting dynamic noise caused by intra-object motions using Chamfer distances as similarity measurements. Through our experiment on the TUM RGB-D benchmark on dynamic sequences with ground-truth camera trajectories, the results show that our methods outperform most other recent state-of-the-art SLAM methods. Our source code is available at https://github.com/tuantdang/v3d-slam.

The University of Texas at Arlington (US)
Openalex Percentile: Top 11%
Robotics and Sensor-Based Localization
1.30
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V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting — Manfred Huber, Khang Nguyen, et al. · (2024) | TGRS Research Map | TGRS