Mastering Scene Rearrangement with Expert-Assisted Curriculum Learning and Adaptive Trade-Off Tree-Search
Scene Rearrangement Planning (SRP) has recently emerged as a crucial interior scene task; however, current approaches still face two primary issues. First, prior works define the action space of SRP using handcrafted coarse-grained actions, which are inflexible for scene arrangement transition and impractical for real-world deployment. Secondly, the scarcity of realistic indoor scene rearrangement data hinders popular data-hungry learning approaches and quantitative evaluation. To tackle these issues, we propose a fine-grained action space definition and curate a large-scale scene rearrangement dataset to facilitate the training of learning approaches and comprehensive benchmarking. Building upon this dataset, we introduce a novel framework, PLATO, designed for efficient agent training and inference. Our approach features an exPert-assisted curriculum Learning (PL) paradigm that possesses a Behavior Cloning (BC) and an offline Reinforcement Learning (RL) curriculum for agent training, along with an advanced tree-search-based planner enhanced by an Adaptive Trade-Off (ATO) strategy to improve expert agent performance further. We demonstrate the superior performance of our method over baseline agents through extensive experiments and provide a detailed analysis to elucidate its rationale. Our project website can be accessed at plato.github.io.
Authors
- Wei Liang (ORCID: https://orcid.org/0009-0006-4003-8590)
- Zan Wang (ORCID: https://orcid.org/0000-0001-6173-8170)
- Hanqing Wang (ORCID: https://orcid.org/0000-0001-9264-1646)
Institutions
- Beijing Institute of Technology (CN)
Publication Details
- Published
- 2024-10-14
- DOI
- https://doi.org/10.1109/iros58592.2024.10802526
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Natural Science Foundation of China