TRAVERSE: Traffic-Responsive Autonomous Vehicle Experience & Rare-event Simulation for Enhanced safety

Data for training learning-enabled self-driving cars in the physical world are typically collected in a safe, normal environment. Such data distribution often engenders a strong bias towards safe driving, making self-driving cars unprepared when encountering adversarial scenarios like unexpected accidents. Due to a dearth of such adverse data that is unrealistic for drivers to collect, autonomous vehicles can perform poorly when experiencing such rare events. This work addresses much-needed research by having participants drive a VR vehicle simulator going through simulated traffic with various types of accidental scenarios. It aims to understand human responses and behaviors in simulated accidents, contributing to our understanding of driving dynamics and safety. The simulation framework adopts a robust traffic simulation and is rendered using the Unity Game Engine. Furthermore, the simulation framework is built with portable, light-weight immersive driving simulator hardware, lowering the resource barrier for studies in autonomous driving research.

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Publication Details

Published
2024-10-14
DOI
https://doi.org/10.1109/iros58592.2024.10802298
Citations
4
Primary Topic
Simulation Techniques and Applications
Type
article
Field-Weighted Citation Impact
1.96
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article

TRAVERSE: Traffic-Responsive Autonomous Vehicle Experience & Rare-event Simulation for Enhanced safety

S. Srihari, Ming–Chieh Lin, Julio Poveda, Laura Zheng et al.
4 citations
Simulation Techniques and Applications
1.96
article

TRAVERSE: Traffic-Responsive Autonomous Vehicle Experience & Rare-event Simulation for Enhanced safety

S. Srihari, Ming–Chieh Lin, Julio Poveda, Laura Zheng, Sandeep Thalapanane, Guru Nandhan Appiya Dilipkumar Peethambari, Sandip Sharan Senthil Kumar
article en
4 citations

Abstract

Data for training learning-enabled self-driving cars in the physical world are typically collected in a safe, normal environment. Such data distribution often engenders a strong bias towards safe driving, making self-driving cars unprepared when encountering adversarial scenarios like unexpected accidents. Due to a dearth of such adverse data that is unrealistic for drivers to collect, autonomous vehicles can perform poorly when experiencing such rare events. This work addresses much-needed research by having participants drive a VR vehicle simulator going through simulated traffic with various types of accidental scenarios. It aims to understand human responses and behaviors in simulated accidents, contributing to our understanding of driving dynamics and safety. The simulation framework adopts a robust traffic simulation and is rendered using the Unity Game Engine. Furthermore, the simulation framework is built with portable, light-weight immersive driving simulator hardware, lowering the resource barrier for studies in autonomous driving research.

University of Maryland, College Park (US)
Affordable and clean energy
Openalex Percentile: Top 12%
Simulation Techniques and Applications
1.96
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