Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation

We present Human to Humanoid (H2O), a reinforcement learning (RL) based framework that enables real-time whole-body teleoperation of a full-sized humanoid robot with only an RGB camera. To create a large-scale retargeted motion dataset of human movements for humanoid robots, we propose a scalable "sim-to-data" process to filter and pick feasible motions using a privileged motion imitator. Afterwards, we train a robust real-time humanoid motion imitator in simulation using these refined motions and transfer it to the real humanoid robot in a zero-shot manner. We successfully achieve teleoperation of dynamic whole-body motions in real-world scenarios, including walking, back jumping, kicking, turning, waving, pushing, boxing, etc. To the best of our knowledge, this is the first demonstration to achieve learning-based real-time whole-body humanoid teleoperation.

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Publication Details

Published
2024-10-14
DOI
https://doi.org/10.1109/iros58592.2024.10801984
Citations
63
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
15.70
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article

Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation

Guanya Shi, Kris Kitani, Changliu Liu, Chong Zhang et al.
63 citations
Human Pose and Action Recognition
15.70
article

Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation

Guanya Shi, Kris Kitani, Changliu Liu, Chong Zhang, Wenli Xiao, Zhengyi Luo, Tairan He
article en
63 citations

Abstract

We present Human to Humanoid (H2O), a reinforcement learning (RL) based framework that enables real-time whole-body teleoperation of a full-sized humanoid robot with only an RGB camera. To create a large-scale retargeted motion dataset of human movements for humanoid robots, we propose a scalable "sim-to-data" process to filter and pick feasible motions using a privileged motion imitator. Afterwards, we train a robust real-time humanoid motion imitator in simulation using these refined motions and transfer it to the real humanoid robot in a zero-shot manner. We successfully achieve teleoperation of dynamic whole-body motions in real-world scenarios, including walking, back jumping, kicking, turning, waving, pushing, boxing, etc. To the best of our knowledge, this is the first demonstration to achieve learning-based real-time whole-body humanoid teleoperation.

Carnegie Mellon University (US)
Openalex Percentile: Top 0%
Human Pose and Action Recognition
15.70
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