Radiance Fields for Robotic Teleoperation

Radiance field methods such as Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS), have revo-lutionized graphics and novel view synthesis. Their ability to synthesize new viewpoints with photo-realistic quality, as well as capture complex volumetric and specular scenes, makes them an ideal visualization for robotic teleoperation setups. Direct camera teleoperation provides high-fidelity operation at the cost of maneuverability, while reconstruction-based approaches offer controllable scenes with lower fidelity. With this in mind, we propose replacing the traditional reconstruction-visualization components of the robotic teleoperation pipeline with online Radiance Fields, offering highly maneuverable scenes with photorealistic quality. As such, there are three main contributions to state of the art: (1) online training of Radiance Fields using live data from multiple cameras, (2) support for a variety of radiance methods including NeRF and 3DGS, (3) visualization suite for these methods including a virtual reality scene. To enable seamless integration with existing setups, these components were tested with multiple robots in multiple configurations and were displayed using traditional tools as well as the VR headset. The results across methods and robots were compared quantitatively to a baseline of mesh reconstruction, and a user study was conducted to compare the different visualization methods. The code and additional samples are available at https://leggedrobotics.github.io/rffr.github.io/.

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Publication Details

Published
2024-10-14
DOI
https://doi.org/10.1109/iros58592.2024.10801345
Citations
10
Primary Topic
Teleoperation and Haptic Systems
Type
article
Field-Weighted Citation Impact
2.13
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article

Radiance Fields for Robotic Teleoperation

Vaishakh Patil, Marco Hutter, Maximum Wilder-Smith
10 citations
Teleoperation and Haptic Systems
2.13
article

Radiance Fields for Robotic Teleoperation

Vaishakh Patil, Marco Hutter, Maximum Wilder-Smith
article en
10 citations

Abstract

Radiance field methods such as Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS), have revo-lutionized graphics and novel view synthesis. Their ability to synthesize new viewpoints with photo-realistic quality, as well as capture complex volumetric and specular scenes, makes them an ideal visualization for robotic teleoperation setups. Direct camera teleoperation provides high-fidelity operation at the cost of maneuverability, while reconstruction-based approaches offer controllable scenes with lower fidelity. With this in mind, we propose replacing the traditional reconstruction-visualization components of the robotic teleoperation pipeline with online Radiance Fields, offering highly maneuverable scenes with photorealistic quality. As such, there are three main contributions to state of the art: (1) online training of Radiance Fields using live data from multiple cameras, (2) support for a variety of radiance methods including NeRF and 3DGS, (3) visualization suite for these methods including a virtual reality scene. To enable seamless integration with existing setups, these components were tested with multiple robots in multiple configurations and were displayed using traditional tools as well as the VR headset. The results across methods and robots were compared quantitatively to a baseline of mesh reconstruction, and a user study was conducted to compare the different visualization methods. The code and additional samples are available at https://leggedrobotics.github.io/rffr.github.io/.

ETH Zurich (CH), Robotic Research (United States) (US)
Openalex Percentile: Top 13%
Teleoperation and Haptic Systems
2.13
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