Design of a Peer-to-Peer 3-D Pedestrian Positioning System Based on UWB and Sensor Fusion

In ultra-wideband (UWB)-based indoor positioning, the peer-to-peer (P2P) mode to estimate the relative position between two devices has great advantages over infrastructure mode using multiple anchors. However, the implementation of 3-D P2P positioning systems having comparable accuracy to infrastructure mode can be a challenge, because it is more difficult for P2P systems to cope with non-line-of-sight (NLOS) conditions. In this study, we design a P2P 3-D positioning system with high accuracy in LOS/NLOS mixture environments. In our design, four major innovations are imbedded and combined organically. First, we suggest two measurement-calibration methods for an existing commercial UWB device. Second, to effectively cope with NLOS environments, we design a sensor-based 3-D pedestrian dead reckoning (PDR) scheme, which is a fusion of conventional 2-D PDR and altitude estimation using vertical velocity and barometric pressure. Third, to identify whether the UWB link state is LOS or NLOS, we design a two-stage channel classifier which combines machine learning (ML)-based classification with classification using the distance difference between the PDR-based position and UWB-based position. Finally, we provide a hybrid Bayesian nonlinear filter which fuses UWB-based 3-D positioning with 3-D PDR. We implement a prototype of the proposed system and evaluate its performance in typical indoor environments. Experimental results show that the proposed system achieves a root mean square error (RMSE) of about 15 cm and a 95-percentile error of about 28 cm, which implies that the system is a practical and cost-effective solution for real-world indoor IoT applications. A demonstration video is available at <uri xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">https://youtu.be/94-gZVSdaK8</uri>.

Authors

Institutions

Publication Details

Journal
IEEE Transactions on Instrumentation and Measurement
Published
2024-12-25
DOI
https://doi.org/10.1109/tim.2024.3522421
Citations
4
Primary Topic
Indoor and Outdoor Localization Technologies
Type
article
Field-Weighted Citation Impact
0.83

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Design of a Peer-to-Peer 3-D Pedestrian Positioning System Based on UWB and Sensor Fusion

Wha Sook Jeon, Dong Geun Jeong, H. Lee
4 citations
IEEE Transactions on Instrumentation and Measurement
Indoor and Outdoor Localization Technologies
0.83
article

Design of a Peer-to-Peer 3-D Pedestrian Positioning System Based on UWB and Sensor Fusion

Wha Sook Jeon, Dong Geun Jeong, H. Lee
article en
4 citations

Abstract

In ultra-wideband (UWB)-based indoor positioning, the peer-to-peer (P2P) mode to estimate the relative position between two devices has great advantages over infrastructure mode using multiple anchors. However, the implementation of 3-D P2P positioning systems having comparable accuracy to infrastructure mode can be a challenge, because it is more difficult for P2P systems to cope with non-line-of-sight (NLOS) conditions. In this study, we design a P2P 3-D positioning system with high accuracy in LOS/NLOS mixture environments. In our design, four major innovations are imbedded and combined organically. First, we suggest two measurement-calibration methods for an existing commercial UWB device. Second, to effectively cope with NLOS environments, we design a sensor-based 3-D pedestrian dead reckoning (PDR) scheme, which is a fusion of conventional 2-D PDR and altitude estimation using vertical velocity and barometric pressure. Third, to identify whether the UWB link state is LOS or NLOS, we design a two-stage channel classifier which combines machine learning (ML)-based classification with classification using the distance difference between the PDR-based position and UWB-based position. Finally, we provide a hybrid Bayesian nonlinear filter which fuses UWB-based 3-D positioning with 3-D PDR. We implement a prototype of the proposed system and evaluate its performance in typical indoor environments. Experimental results show that the proposed system achieves a root mean square error (RMSE) of about 15 cm and a 95-percentile error of about 28 cm, which implies that the system is a practical and cost-effective solution for real-world indoor IoT applications. A demonstration video is available at <uri xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">https://youtu.be/94-gZVSdaK8</uri>.

IEEE Transactions on Instrumentation and MeasurementVol. 74
Seoul National University (KR), Hankuk University of Foreign Studies (KR)
National Research Foundation of Korea, Ministry of Science and ICT, South Korea
Sustainable cities and communities
Openalex Percentile: Top 26%
Indoor and Outdoor Localization Technologies
0.83
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.