Fine Manipulation Using a Tactile Skin: Learning in Simulation and Sim-to-Real Transfer
We want to enable fine manipulation with a multi-fingered robotic hand by using modern deep reinforcement learning methods. Key for fine manipulation is a spatially resolved tactile sensor. Here, we present a novel model of a tactile skin that can be used together with rigid-body (hence fast) physics simulators. The model considers the softness of the real fingertips such that a contact can spread across multiple taxels of the sensor depending on the contact geometry. We calibrate the model parameters to allow for an accurate simulation of the real-world sensor. For this, we present a self-contained calibration method without external tools or sensors. To demonstrate the validity of our approach, we learn two challenging fine manipulation tasks: Rolling a marble and a bolt between two fingers. We show in simulation experiments that tactile feedback is crucial for precise manipulation and reaching sub-taxel resolution of <1 mm (despite a taxel spacing of 4 mm). Moreover, we demonstrate that all policies successfully transfer from the simulation to the real robotic hand.Website: aidx-lab.org/skin/iros24
Authors
- Berthold Bäuml (ORCID: https://orcid.org/0000-0002-4545-4765)
- Ulf Kasolowsky
Institutions
- Technical University of Munich (DE)
Publication Details
- Published
- 2024-10-14
- DOI
- https://doi.org/10.1109/iros58592.2024.10801397
- Primary Topic
- Augmented Reality Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00