GSLoc: Visual Localization with 3D Gaussian Splatting

We present GSLoc: a new visual localization method that performs dense camera alignment using 3D Gaussian Splatting as a map representation of the scene. GSLoc backpropagates pose gradients over the rendering pipeline to align the rendered and target images, while it adopts a coarse-to-fine strategy by utilizing blurring kernels to mitigate the non-convexity of the problem and improve the convergence. The results show that our approach succeeds at visual localization in challenging conditions of relatively small overlap between initial and target frames inside textureless environments when state-of-the-art neural sparse methods provide inferior results. Using the byproduct of realistic rendering from the 3DGS map representation, we show how to enhance localization results by mixing a set of observed and virtual reference keyframes when solving the image retrieval problem. We evaluate our method both on synthetic and real-world data, discussing its advantages and application potential.

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Publication Details

Published
2024-10-14
DOI
https://doi.org/10.1109/iros58592.2024.10801919
Citations
2
Primary Topic
Advanced Image and Video Retrieval Techniques
Type
article
Field-Weighted Citation Impact
0.50
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article

GSLoc: Visual Localization with 3D Gaussian Splatting

Gonzalo Ferrer, Kazii Botashev, Stamatios Lefkimmiatis, Vladislav Pyatov
2 citations
Advanced Image and Video Retrieval Techniques
0.50
article

GSLoc: Visual Localization with 3D Gaussian Splatting

Gonzalo Ferrer, Kazii Botashev, Stamatios Lefkimmiatis, Vladislav Pyatov
article en
2 citations

Abstract

We present GSLoc: a new visual localization method that performs dense camera alignment using 3D Gaussian Splatting as a map representation of the scene. GSLoc backpropagates pose gradients over the rendering pipeline to align the rendered and target images, while it adopts a coarse-to-fine strategy by utilizing blurring kernels to mitigate the non-convexity of the problem and improve the convergence. The results show that our approach succeeds at visual localization in challenging conditions of relatively small overlap between initial and target frames inside textureless environments when state-of-the-art neural sparse methods provide inferior results. Using the byproduct of realistic rendering from the 3DGS map representation, we show how to enhance localization results by mixing a set of observed and virtual reference keyframes when solving the image retrieval problem. We evaluate our method both on synthetic and real-world data, discussing its advantages and application potential.

Skolkovo Institute of Science and Technology (RU)
Openalex Percentile: Top 32%
Advanced Image and Video Retrieval Techniques
0.50
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GSLoc: Visual Localization with 3D Gaussian Splatting — Gonzalo Ferrer, Kazii Botashev, et al. · (2024) | TGRS Research Map | TGRS