NeuralFloors++: Consistent Street-Level Scene Generation From BEV Semantic Maps
Learning autonomous driving capabilities requires diverse and realistic training data. This has led to exploring generative techniques as an alternative to real-world data collection. In this paper we propose a method for synthesising photo-realistic urban driving scenes, along with semantic, instance and depth ground-truth. Our model relies on Bird’s Eye View (BEV) representations due to their compositionality and scene content control capabilities, reducing the need for traditional simulators. We employ a two-stage process: first, a 3D scene representation is extracted from BEV semantic, instance and style maps using a neural field. After rendering the semantic, instance, depth and style maps from a ground-view perspective, a second stage based on a diffusion model is used to generate the photo-realistic scene. We extend our prior work - NeuralFloors, to include multiple-view outputs, style manipulation for finer control at the object level through instance-wise style maps and cross-frame consistency via auto-regressive training. The proposed system is evaluated extensively on the KITTI-360 dataset, showing improved realism and semantic alignment for generated images.
Authors
- Valentina Muşat (ORCID: https://orcid.org/0009-0007-4981-3810)
- Matthew Gadd (ORCID: https://orcid.org/0000-0001-9447-8619)
- Paul Newman (ORCID: https://orcid.org/0000-0001-6562-8454)
- Daniele De Martini (ORCID: https://orcid.org/0000-0001-6121-5839)
Institutions
- University of Oxford (GB)
- Robotics Research (United States) (US)
Publication Details
- Published
- 2024-10-14
- DOI
- https://doi.org/10.1109/iros58592.2024.10802002
- Primary Topic
- 3D Modeling in Geospatial Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- DeepMind