Sanctuary
Sanctuary delves into the realms of memory, forgiveness, and present contemplation through a four-phase journey into the past. Each segment intimately explores significant periods and memories, providing an external lens for reassessment. Employing collage illustrations for world-building and drawing inspiration from common gaming elements, such as an inventory system and interactive dialogue options, the artist reflects on themes of causality and the profound impact decisions make on our lives. This contemplation extends to the construction and dissolution of the foundations of our realities, mirroring the ebb and flow of our homes throughout different life phases. The reiteration of memories and contemplation of choices are seamlessly woven into the narrative through the lens of game mechanics, offering users the agency to shape their own version of the past. The immersive journey culminates in an envisioned 'sanctuary,' a symbolic space that mirrors the user’s unique disposition, encapsulating the essence of their inner world.
Authors
- Abby Grobbel
Publication Details
- Journal
- Hyperrhiz New Media Cultures
- Published
- 2024-12-25
- DOI
- https://doi.org/10.20415/hyp/027.a01
- Primary Topic
- Global Maritime and Colonial Histories
- Type
- article
- Field-Weighted Citation Impact
- 0.00