Gare de Vector3

Gare de Vector3 constructs a memory as 3D space and contemplates how objects can be embedded with a spirit. The project collages physical and non-physical materials documented by the artist to assemble a particular memory. Materials are arranged with their relationships in mind to build a structure of context, where meaning is amplified by the sum of its parts. The work invites you to step into the artist's shoes and participate in an exploration of space, accessing and sharing the spirit of the artist. The interpretation of the physical space is left undefined to be felt and contemplated by the user.

Authors

Publication Details

Journal
Hyperrhiz New Media Cultures
Published
2024-12-25
DOI
https://doi.org/10.20415/hyp/027.a11
Primary Topic
Art, Technology, and Culture
Type
article
Field-Weighted Citation Impact
0.00
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article

Gare de Vector3

Mitchell Palczewski
Hyperrhiz New Media Cultures
Art, Technology, and Culture
article

Gare de Vector3

Mitchell Palczewski
article en

Abstract

Gare de Vector3 constructs a memory as 3D space and contemplates how objects can be embedded with a spirit. The project collages physical and non-physical materials documented by the artist to assemble a particular memory. Materials are arranged with their relationships in mind to build a structure of context, where meaning is amplified by the sum of its parts. The work invites you to step into the artist's shoes and participate in an exploration of space, accessing and sharing the spirit of the artist. The interpretation of the physical space is left undefined to be felt and contemplated by the user.

Hyperrhiz New Media Cultures(27)
Sustainable cities and communities
Openalex Percentile: Top 63%
Art, Technology, and Culture
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Gare de Vector3 — Mitchell Palczewski · Hyperrhiz New Media Cultures (2024) | TGRS Research Map | TGRS