DASP: Hierarchical Offline Reinforcement Learning via Diffusion Autodecoder and Skill Primitive

Offline reinforcement learning strives to enable agents to effectively utilize pre-collected offline datasets for learning. Such an offline setup tremendously mitigates the problems of online reinforcement learning algorithms in real-world applications, particularly in scenarios where interactions are constrained or exploration is costly. The learned strategy, on the other hand, has a distributional bias with respect to the behavioral strategy, which consequently leads to the problem of extrapolation error for out-of-distribution actions. To mitigate this problem, in this paper, we adopt a hierarchical offline reinforcement learning framework that extracts recurrent and spatio-temporally extended primitive skills from offline data before using them for downstream task learning. Besides, we introduce an autodecoder conditional diffusion model to characterize low-level strategy decoding. Such a deep learning generative model enables the reduction of action primitives for the strategy space, which is then used to learn high-level task strategy-guided primitives via the offline learning algorithm IQL. Experimental results and ablation studies on D4RL benchmark tasks (Antmaze, Adroit and Kitchen) demonstrate that our approach achieves SOTA performance in most tasks.

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Publication Details

Journal
IEEE Robotics and Automation Letters
Published
2024-12-25
DOI
https://doi.org/10.1109/lra.2024.3522842
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
0.00

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DASP: Hierarchical Offline Reinforcement Learning via Diffusion Autodecoder and Skill Primitive

Sicheng Liu, Peiliang Wu, Wenbai Chen, Yunchuan Zhang
IEEE Robotics and Automation Letters
Reinforcement Learning in Robotics
article

DASP: Hierarchical Offline Reinforcement Learning via Diffusion Autodecoder and Skill Primitive

Sicheng Liu, Peiliang Wu, Wenbai Chen, Yunchuan Zhang
article en

Abstract

Offline reinforcement learning strives to enable agents to effectively utilize pre-collected offline datasets for learning. Such an offline setup tremendously mitigates the problems of online reinforcement learning algorithms in real-world applications, particularly in scenarios where interactions are constrained or exploration is costly. The learned strategy, on the other hand, has a distributional bias with respect to the behavioral strategy, which consequently leads to the problem of extrapolation error for out-of-distribution actions. To mitigate this problem, in this paper, we adopt a hierarchical offline reinforcement learning framework that extracts recurrent and spatio-temporally extended primitive skills from offline data before using them for downstream task learning. Besides, we introduce an autodecoder conditional diffusion model to characterize low-level strategy decoding. Such a deep learning generative model enables the reduction of action primitives for the strategy space, which is then used to learn high-level task strategy-guided primitives via the offline learning algorithm IQL. Experimental results and ablation studies on D4RL benchmark tasks (Antmaze, Adroit and Kitchen) demonstrate that our approach achieves SOTA performance in most tasks.

IEEE Robotics and Automation LettersVol. 10(2)
Yanshan University (CN), Beijing Information Science & Technology University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 78%
Reinforcement Learning in Robotics
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DASP: Hierarchical Offline Reinforcement Learning via Diffusion Autodecoder and Skill Primitive — Sicheng Liu, Peiliang Wu, et al. · IEEE Robotics and Automation Letters (2024) | TGRS Research Map | TGRS