Double Replay Buffer Mechanism for Deep Reinforcement Learning Algorithm

Deep Reinforcement Learning (DRL) has emerged as a highly promising area of research within the fields of artificial intelligence and machine learning. However, the conventional experience replay mechanism employed in DRL typically utilizes a uniform sampling method, which fails to account for the varying importance of different samples. This oversight can result in suboptimal sample utilization and low learning efficiency. To address these limitations, this paper proposes a double experience replay buffer mechanism. The proposed approach adaptively adjusts the experience pool ratio through the Q-learning algorithm and leverages the Upper Confidence Bound (UCB) method to calculate sample priorities. Furthermore, we design a hybrid sampling strategy to increase the selection rate of high-value samples, and enhance overall learning performance. To validate the effectiveness of this approach, comprehensive experiments were conducted across several Gym control tasks. The experimental results demonstrate the improvements in learning efficiency and performance.

Authors

Institutions

Publication Details

Published
2024-09-27
DOI
https://doi.org/10.1109/eiecs63941.2024.10800212
Primary Topic
Elevator Systems and Control
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Double Replay Buffer Mechanism for Deep Reinforcement Learning Algorithm

Longzhe Han, Guangming Liu, William Le, Yiwei Ji et al.
Elevator Systems and Control
article

Double Replay Buffer Mechanism for Deep Reinforcement Learning Algorithm

Longzhe Han, Guangming Liu, William Le, Yiwei Ji, Tian Xiu-mei, Tao Cui
article en

Abstract

Deep Reinforcement Learning (DRL) has emerged as a highly promising area of research within the fields of artificial intelligence and machine learning. However, the conventional experience replay mechanism employed in DRL typically utilizes a uniform sampling method, which fails to account for the varying importance of different samples. This oversight can result in suboptimal sample utilization and low learning efficiency. To address these limitations, this paper proposes a double experience replay buffer mechanism. The proposed approach adaptively adjusts the experience pool ratio through the Q-learning algorithm and leverages the Upper Confidence Bound (UCB) method to calculate sample priorities. Furthermore, we design a hybrid sampling strategy to increase the selection rate of high-value samples, and enhance overall learning performance. To validate the effectiveness of this approach, comprehensive experiments were conducted across several Gym control tasks. The experimental results demonstrate the improvements in learning efficiency and performance.

Jiangxi University of Water Resources and Electric Power (CN), Changchun University of Technology (CN)
Openalex Percentile: Top 71%
Elevator Systems and Control
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Double Replay Buffer Mechanism for Deep Reinforcement Learning Algorithm — Longzhe Han, Guangming Liu, et al. · (2024) | TGRS Research Map | TGRS