Game-Theoretic Deep Reinforcement Learning to Minimize Carbon Emissions and Energy Costs for AI Inference Workloads in Geo-Distributed Data Centers

Data centers are increasingly using more energy due to the rise in Artificial Intelligence (AI) workloads, which negatively impacts the environment and raises operational costs. Reducing operating expenses and carbon emissions while maintaining performance in data centers is a challenging problem. This work introduces a unique approach combining Game Theory (GT) and Deep Reinforcement Learning (DRL) for optimizing the distribution of AI inference workloads in geo-distributed data centers to reduce carbon emissions and cloud operating (energy + data transfer) costs. The proposed technique integrates the principles of non-cooperative Game Theory into a DRL framework, enabling data centers to make intelligent decisions regarding workload allocation while considering the heterogeneity of hardware resources, the dynamic nature of electricity prices, inter-data center data transfer costs, and carbon footprints. We conducted extensive experiments comparing our game-theoretic DRL (GT-DRL) approach with current DRL-based and other optimization techniques. The results demonstrate that our strategy outperforms the state-of-the-art in reducing carbon emissions and minimizing cloud operating costs without compromising computational performance. This work has significant implications for achieving sustainability and cost-efficiency in data centers handling AI inference workloads across diverse geographic locations.

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Publication Details

Journal
IEEE Transactions on Sustainable Computing
Published
2024-12-24
DOI
https://doi.org/10.1109/tsusc.2024.3520969
Citations
12
Primary Topic
IoT and Edge/Fog Computing
Type
article
Field-Weighted Citation Impact
4.19
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article

Game-Theoretic Deep Reinforcement Learning to Minimize Carbon Emissions and Energy Costs for AI Inference Workloads in Geo-Distributed Data Centers

Sudeep Pasricha, Ninad Hogade
12 citations
IEEE Transactions on Sustainable Computing
IoT and Edge/Fog Computing
4.19
article

Game-Theoretic Deep Reinforcement Learning to Minimize Carbon Emissions and Energy Costs for AI Inference Workloads in Geo-Distributed Data Centers

Sudeep Pasricha, Ninad Hogade
article en
12 citations

Abstract

Data centers are increasingly using more energy due to the rise in Artificial Intelligence (AI) workloads, which negatively impacts the environment and raises operational costs. Reducing operating expenses and carbon emissions while maintaining performance in data centers is a challenging problem. This work introduces a unique approach combining Game Theory (GT) and Deep Reinforcement Learning (DRL) for optimizing the distribution of AI inference workloads in geo-distributed data centers to reduce carbon emissions and cloud operating (energy + data transfer) costs. The proposed technique integrates the principles of non-cooperative Game Theory into a DRL framework, enabling data centers to make intelligent decisions regarding workload allocation while considering the heterogeneity of hardware resources, the dynamic nature of electricity prices, inter-data center data transfer costs, and carbon footprints. We conducted extensive experiments comparing our game-theoretic DRL (GT-DRL) approach with current DRL-based and other optimization techniques. The results demonstrate that our strategy outperforms the state-of-the-art in reducing carbon emissions and minimizing cloud operating costs without compromising computational performance. This work has significant implications for achieving sustainability and cost-efficiency in data centers handling AI inference workloads across diverse geographic locations.

IEEE Transactions on Sustainable ComputingVol. 10(4)
Hewlett-Packard (United States) (US), Colorado State University (US)
Openalex Percentile: Top 5%
IoT and Edge/Fog Computing
4.19
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