Virtual Drawing Board Using Hand Tracking

Abstract—This project presents the development of a virtual drawing board that leverages hand tracking technology for an intuitive and immersive drawing experience. The system uses computer vision algorithms to detect and track hand movements in real time, allowing users to draw in a virtual environment without the need for physical input devices like a mouse or stylus. The key objectives of the project include achieving high accuracy in hand gesture recognition, minimizing latency, and creating a user-friendly interface. The proposed solution is implemented using [Technology/Tools], and experimental results show that the system is effective in accurately capturing hand movements for drawing. This project contributes to the field of human- computer interaction by providing a novel method for digital content creation, with potential applications in art, design, and education. Index Terms—component, formatting, style, styling, insert

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Publication Details

Journal
INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT
Published
2024-12-23
DOI
https://doi.org/10.55041/ijsrem39912
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
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article

Virtual Drawing Board Using Hand Tracking

AKSHAY K SUNIL, M Sindhu, A AKHILESH, M AFSAN
INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT
Augmented Reality Applications
article

Virtual Drawing Board Using Hand Tracking

AKSHAY K SUNIL, M Sindhu, A AKHILESH, M AFSAN
article en

Abstract

Abstract—This project presents the development of a virtual drawing board that leverages hand tracking technology for an intuitive and immersive drawing experience. The system uses computer vision algorithms to detect and track hand movements in real time, allowing users to draw in a virtual environment without the need for physical input devices like a mouse or stylus. The key objectives of the project include achieving high accuracy in hand gesture recognition, minimizing latency, and creating a user-friendly interface. The proposed solution is implemented using [Technology/Tools], and experimental results show that the system is effective in accurately capturing hand movements for drawing. This project contributes to the field of human- computer interaction by providing a novel method for digital content creation, with potential applications in art, design, and education. Index Terms—component, formatting, style, styling, insert

INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENTVol. 08(12)
Quality Education
Openalex Percentile: Top 76%
Augmented Reality Applications
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