The impact of augmented reality and artificial intelligence on pedagogical practices: theoretical foundations and methodological approach

This article is part of a doctoral research project exploring the integration of Artificial Intelligence (AI) and Augmented Reality (AR) for the personalization of learning. The main objective is to examine how these emerging technologies can transform pedagogical practices by adapting content, methods and pacing to the specific needs of each learner. This work also aims to design a digital educational environment combining AI and AR, capable of offering immersive learning experiences and personalization based on individual learning styles. This article presents the theoretical foundations of this research, the objectives pursued and an initial methodological approach to developing and evaluating this innovative framework.

Authors

Publication Details

Journal
Global Journal of Engineering and Technology Advances
Published
2024-12-23
DOI
https://doi.org/10.30574/gjeta.2024.21.3.0232
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

The impact of augmented reality and artificial intelligence on pedagogical practices: theoretical foundations and methodological approach

Mohamed Khaldi, Najoua Hrich, HIND TAHIR
Global Journal of Engineering and Technology Advances
Educational Games and Gamification
article

The impact of augmented reality and artificial intelligence on pedagogical practices: theoretical foundations and methodological approach

Mohamed Khaldi, Najoua Hrich, HIND TAHIR
article en

Abstract

This article is part of a doctoral research project exploring the integration of Artificial Intelligence (AI) and Augmented Reality (AR) for the personalization of learning. The main objective is to examine how these emerging technologies can transform pedagogical practices by adapting content, methods and pacing to the specific needs of each learner. This work also aims to design a digital educational environment combining AI and AR, capable of offering immersive learning experiences and personalization based on individual learning styles. This article presents the theoretical foundations of this research, the objectives pursued and an initial methodological approach to developing and evaluating this innovative framework.

Global Journal of Engineering and Technology AdvancesVol. 21(3)
Quality Education
Openalex Percentile: Top 70%
Educational Games and Gamification
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The impact of augmented reality and artificial intelligence on pedagogical practices: theoretical foundations and methodological approach — Mohamed Khaldi, Najoua Hrich, et al. · Global Journal of Engineering and Technology Advances (2024) | TGRS Research Map | TGRS