The effects of interactive video games combined with LEGO game therapy on social anxiety in rural left-behind children
Our findings indicate that social anxiety in left-behind children can be significantly mitigated through both LEGO therapy and interactive video games, with a combined approach yielding the most pronounced effects. These results underscore the importance of a multifaceted intervention strategy that addresses the unique social needs of this vulnerable population. Importantly, our study suggests that effective interventions should not only focus on symptom reduction but also foster environments that enhance social skills and build confidence. Future research should investigate the scalability of these interventions across diverse contexts and their potential integration into existing mental health services to better support left-behind children.
Authors
- Zhihao Tu (ORCID: https://orcid.org/0000-0002-8062-730X)
- Chunxia Lü (ORCID: https://orcid.org/0000-0003-1986-1188)
- Yaqi Yang (ORCID: https://orcid.org/0000-0001-7104-0219)
- Qian Yang (ORCID: https://orcid.org/0000-0003-1969-0390)
- Dianhui Peng
- Wu Xinbo (ORCID: https://orcid.org/0009-0008-2493-0268)
- Xiaoyang Li (ORCID: https://orcid.org/0000-0002-4046-2934)
- Weixin Dong (ORCID: https://orcid.org/0000-0002-3974-9284)
- Xiaolin Li (ORCID: https://orcid.org/0009-0008-8219-6639)
- Junwen Liang
- Anni Shu
Institutions
- Hunan Normal University (CN)
- Changsha Normal University (CN)
- Shandong Sport University (CN)
Publication Details
- Journal
- Frontiers in Psychology
- Published
- 2024-12-20
- DOI
- https://doi.org/10.3389/fpsyg.2024.1423755
- Primary Topic
- Child Therapy and Development
- Type
- article
- Field-Weighted Citation Impact
- 0.00