FLIPPING THE ENGINEERING CLASSROOM LESSONS LEARNED IN THE CREATION, PRODUCTION AND IMPLEMENTATION

The objective of the present educational research is to develop an innovative teaching method that will enhance student learning and conceptual understanding.This paper will present the development, structure and lessons learned during the establishment of a blended flipped classroom for engineering students at the undergraduate level.A range of topics including software used for video development to evaluation and assessment techniques is discussed.Problem solving is a critical component of engineering education; an engineering student must be able to apply the knowledge gained from a lecture.However, duration of student contact in the classroom is constrained by credit hours.For many students, graded homework assignments and exams are the only experiences they have in solving complex engineering problems.Virtual lectures provide students the opportunity to apply their knowledge of mathematics, science, and engineering during class time, thereby increasing their ability to identify, formulate, and solve engineering problems.The proposed instructional process leverages advancements in technology combined with programmed problem solving exercises to increase a graduate's proficiency as an engineer.

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Publication Details

Published
2024-12-20
DOI
https://doi.org/10.18260/1-2-1153-49615
Citations
4
Primary Topic
Experimental Learning in Engineering
Type
article
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article

FLIPPING THE ENGINEERING CLASSROOM LESSONS LEARNED IN THE CREATION, PRODUCTION AND IMPLEMENTATION

Steven Chetcuti, Brent Pafford, Hans Thomas
4 citations
Experimental Learning in Engineering
article

FLIPPING THE ENGINEERING CLASSROOM LESSONS LEARNED IN THE CREATION, PRODUCTION AND IMPLEMENTATION

Steven Chetcuti, Brent Pafford, Hans Thomas
article en
4 citations

Abstract

The objective of the present educational research is to develop an innovative teaching method that will enhance student learning and conceptual understanding.This paper will present the development, structure and lessons learned during the establishment of a blended flipped classroom for engineering students at the undergraduate level.A range of topics including software used for video development to evaluation and assessment techniques is discussed.Problem solving is a critical component of engineering education; an engineering student must be able to apply the knowledge gained from a lecture.However, duration of student contact in the classroom is constrained by credit hours.For many students, graded homework assignments and exams are the only experiences they have in solving complex engineering problems.Virtual lectures provide students the opportunity to apply their knowledge of mathematics, science, and engineering during class time, thereby increasing their ability to identify, formulate, and solve engineering problems.The proposed instructional process leverages advancements in technology combined with programmed problem solving exercises to increase a graduate's proficiency as an engineer.

United States Military Academy (US)
Openalex Percentile: Top 65%
Experimental Learning in Engineering
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