ALPHA-EDU: An Educational Platform for Alphabet Learning with AI

In contemporary society, children have become accustomed to acquiring information through images and their learning is often enhanced by the use of visual aids in education. This article presents an educational computer application designed for preschool children to assist in learning the letters of the Latin alphabet. Given the benefits of incorporating the concept of gamification into the educational process, a fun and engaging game was created to help students make visual associations between letters and animal images. Using the application, which is based on convolutional neural networks, children draw letters by connecting dots on the screen, can move from one level of the application to another and thus learn animal names more easily. By utilizing various programming languages, effectively training a model for letter recognition and developing an intuitive graphical user interface, it has been demonstrated that a practical and engaging application has been created, which has been well-received by children.

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Publication Details

Published
2024-11-07
DOI
https://doi.org/10.1109/isetc63109.2024.10797292
Citations
1
Primary Topic
Online Learning and Analytics
Type
article
Field-Weighted Citation Impact
0.41
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article

ALPHA-EDU: An Educational Platform for Alphabet Learning with AI

Alexandru Dinu, Angel Cataron, Irina Morel
1 citations
Online Learning and Analytics
0.41
article

ALPHA-EDU: An Educational Platform for Alphabet Learning with AI

Alexandru Dinu, Angel Cataron, Irina Morel
article en
1 citations

Abstract

In contemporary society, children have become accustomed to acquiring information through images and their learning is often enhanced by the use of visual aids in education. This article presents an educational computer application designed for preschool children to assist in learning the letters of the Latin alphabet. Given the benefits of incorporating the concept of gamification into the educational process, a fun and engaging game was created to help students make visual associations between letters and animal images. Using the application, which is based on convolutional neural networks, children draw letters by connecting dots on the screen, can move from one level of the application to another and thus learn animal names more easily. By utilizing various programming languages, effectively training a model for letter recognition and developing an intuitive graphical user interface, it has been demonstrated that a practical and engaging application has been created, which has been well-received by children.

Transylvania University of Brașov (RO)
Quality Education
Openalex Percentile: Top 24%
Online Learning and Analytics
0.41
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ALPHA-EDU: An Educational Platform for Alphabet Learning with AI — Alexandru Dinu, Angel Cataron, et al. · (2024) | TGRS Research Map | TGRS