Development of Android-based Electronic Flipbook (E-Book) with Augmented Reality Technology in Green Business Courses

This research aimed to develop an interactive Android e-book using Augmented Reality (AR) to enhance student learning outcomes of Green Business courses. The e-book included both offline and online resources and utilized AR to provide 3D visuals for a more engaging learning experience. The method used was Research and Development (R&D) with the Plomp Model. This model consists of five stages namely Preliminary Investigation ; Design ; Realization / Construction ; Test, Evaluation and Revision ; and Implementation. The data analysis technique is an Effectiveness Test using SmartPLS4 software. The results showed that the Green Business e-book effectively improved students' learning outcomes. This research indicates that visually-based e-books can be an effective tool for enhancing student learning outcomes. Educational institutions should consider developing more digital learning materials, especially those related to topics such as Green Business.

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Publication Details

Journal
Jurnal Kependidikan Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan Pengajaran dan Pembelajaran
Published
2024-12-21
DOI
https://doi.org/10.33394/jk.v10i4.13332
Primary Topic
SMEs Development and Digital Marketing
Type
article
Field-Weighted Citation Impact
0.00

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article

Development of Android-based Electronic Flipbook (E-Book) with Augmented Reality Technology in Green Business Courses

Dede Ruslan, Sabda Dian Nurani Siahaan, Lenti Susanna Saragih, Miftah El Fikri
Jurnal Kependidikan Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan Pengajaran dan Pembelajaran
SMEs Development and Digital Marketing
article

Development of Android-based Electronic Flipbook (E-Book) with Augmented Reality Technology in Green Business Courses

Dede Ruslan, Sabda Dian Nurani Siahaan, Lenti Susanna Saragih, Miftah El Fikri
article en

Abstract

This research aimed to develop an interactive Android e-book using Augmented Reality (AR) to enhance student learning outcomes of Green Business courses. The e-book included both offline and online resources and utilized AR to provide 3D visuals for a more engaging learning experience. The method used was Research and Development (R&D) with the Plomp Model. This model consists of five stages namely Preliminary Investigation ; Design ; Realization / Construction ; Test, Evaluation and Revision ; and Implementation. The data analysis technique is an Effectiveness Test using SmartPLS4 software. The results showed that the Green Business e-book effectively improved students' learning outcomes. This research indicates that visually-based e-books can be an effective tool for enhancing student learning outcomes. Educational institutions should consider developing more digital learning materials, especially those related to topics such as Green Business.

Jurnal Kependidikan Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan Pengajaran dan PembelajaranVol. 10(4)
State University of Medan (ID)
Universitas Negeri Medan
Industry, innovation and infrastructure
Openalex Percentile: Top 55%
SMEs Development and Digital Marketing
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Development of Android-based Electronic Flipbook (E-Book) with Augmented Reality Technology in Green Business Courses — Dede Ruslan, Sabda Dian Nurani Siahaan, et al. · Jurnal Kependidikan Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan Pengajaran dan Pembelajaran (2024) | TGRS Research Map | TGRS