Forward first: Joystick interactions of toddlers during digital play

Developmentally appropriate access to technology can support toddlers in learning and play. While touch screens are a popular interaction modality for children under the age of three, they may not be appropriate for all children or all tasks. We know comparatively little about how toddlers interact with joystick-based technology, and more fundamental research is required to understand joystick interactions at different ages and developmental stages. We quantified how 36 nondisabled toddlers used a joystick to play a cause-and-effect game on a computer. Children demonstrated a strong preference for moving the joystick forward first, regardless of the target direction. On average, the oldest children navigated the joystick to the target 5 seconds faster than the youngest children, and were nearly twice as efficient in their joystick path. These findings inform the design of assistive algorithms for joystick-enabled computer play and developmentally appropriate technologies for toddlers.

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Publication Details

Journal
PLoS ONE
Published
2024-12-19
DOI
https://doi.org/10.1371/journal.pone.0316097
Primary Topic
Assistive Technology in Communication and Mobility
Type
article
Field-Weighted Citation Impact
0.00

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article

Forward first: Joystick interactions of toddlers during digital play

Kimberly A. Ingraham, Heather A. Feldner, Katherine M. Steele
PLoS ONE
Assistive Technology in Communication and Mobility
article

Forward first: Joystick interactions of toddlers during digital play

Kimberly A. Ingraham, Heather A. Feldner, Katherine M. Steele
article en

Abstract

Developmentally appropriate access to technology can support toddlers in learning and play. While touch screens are a popular interaction modality for children under the age of three, they may not be appropriate for all children or all tasks. We know comparatively little about how toddlers interact with joystick-based technology, and more fundamental research is required to understand joystick interactions at different ages and developmental stages. We quantified how 36 nondisabled toddlers used a joystick to play a cause-and-effect game on a computer. Children demonstrated a strong preference for moving the joystick forward first, regardless of the target direction. On average, the oldest children navigated the joystick to the target 5 seconds faster than the youngest children, and were nearly twice as efficient in their joystick path. These findings inform the design of assistive algorithms for joystick-enabled computer play and developmentally appropriate technologies for toddlers.

PLoS ONEVol. 19(12)
University of Washington (US)
University of Washington
Quality Education
Openalex Percentile: Top 58%
Assistive Technology in Communication and Mobility
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