MAC-VTON: Multi-modal Attention Conditioning for Virtual Try-on with Diffusion-Based Inpainting

Virtual try-on has emerged as a prominent field of research because of its wide application in ecommerce. The key challenge in this task is producing realistic try-on images, where the garment is warped to accurately fit the person's body. The try-on generation quality is of significance to provide desirable and realistic results. In this work, we improve the realism and accuracy of virtual try-on by enhancing the architecture to accept attention conditioning. Instead of using multiple ControlNets, we introduce a novel Multi Zero Cross Residual Attention Block (MZB) that replaces the standard attention mechanism, enabling the simultaneous incorporation of multiple conditioning inputs. These include DinoV2 embeddings for rich semantic cloth representation, color histograms to preserve garment color fidelity, and skin maps to ensure coherence between the garment and exposed skin areas. This design allows the diffusion model to effectively handle complex garment-body interactions with greater precision. Through extensive experiments, our method demonstrates superior control over garment alignment and visual realism, achieving competitive results on standard virtual try-on benchmarks.

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Publication Details

Published
2024-12-04
DOI
https://doi.org/10.1109/ivcnz64857.2024.10794459
Primary Topic
Multimodal Machine Learning Applications
Type
article
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article

MAC-VTON: Multi-modal Attention Conditioning for Virtual Try-on with Diffusion-Based Inpainting

Vinay Kaushik, Brejesh Lall, Sanhita Pathak
Multimodal Machine Learning Applications
article

MAC-VTON: Multi-modal Attention Conditioning for Virtual Try-on with Diffusion-Based Inpainting

Vinay Kaushik, Brejesh Lall, Sanhita Pathak
article en

Abstract

Virtual try-on has emerged as a prominent field of research because of its wide application in ecommerce. The key challenge in this task is producing realistic try-on images, where the garment is warped to accurately fit the person's body. The try-on generation quality is of significance to provide desirable and realistic results. In this work, we improve the realism and accuracy of virtual try-on by enhancing the architecture to accept attention conditioning. Instead of using multiple ControlNets, we introduce a novel Multi Zero Cross Residual Attention Block (MZB) that replaces the standard attention mechanism, enabling the simultaneous incorporation of multiple conditioning inputs. These include DinoV2 embeddings for rich semantic cloth representation, color histograms to preserve garment color fidelity, and skin maps to ensure coherence between the garment and exposed skin areas. This design allows the diffusion model to effectively handle complex garment-body interactions with greater precision. Through extensive experiments, our method demonstrates superior control over garment alignment and visual realism, achieving competitive results on standard virtual try-on benchmarks.

Indian Institute of Technology Delhi (IN)
Openalex Percentile: Top 77%
Multimodal Machine Learning Applications
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