A methodology for game studies in five steps: adapting game analysis for the Brazilian context
In this paper, we present a methodological approach for the study of games, which takes Aarseth's game analysis (2003) as a starting point. Being in development for over four years, the proposed approach helped shape 32 student research projects, carried out (or still ongoing) in the context of a research laboratory in the Brazilian Northeast. Initially, we will discuss the contexts and motivations for proposing a didactic methodological approach, one of simple adoption and understanding, for application with a student body with little or no previous contact with scientific research practices. Then, we will present and detail the five steps that constitute the core of this game analysis proposition.
Authors
- Nilson Valdevino Soares (ORCID: https://orcid.org/0000-0002-3260-1543)
Institutions
- Pontifícia Universidade Católica de São Paulo (BR)
Publication Details
- Journal
- Obra digital
- Published
- 2024-12-19
- DOI
- https://doi.org/10.25029/od.2024.418.26
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00