Virtual reality–based myoelectric prosthetic control training: Effects of action observation and motor imagery with visual feedback of electromyographic signals
AOMI using VR had sustained effects on motor learning of myo-prosthetic control despite EMG presentation. Therefore, AOMI, using VR, manipulates prostheses once learned, and it might be used for future training of myo-prosthetic control.
Authors
- Kozo Hanayama (ORCID: https://orcid.org/0000-0001-7792-7320)
- Manabu Yoshimura (ORCID: https://orcid.org/0000-0003-2074-5395)
- Toru Sunagawa (ORCID: https://orcid.org/0000-0001-8564-9885)
- Hiroshi Kurumadani (ORCID: https://orcid.org/0000-0003-2591-0652)
- Seiji Kinoshita
- Katsutoshi Senoo
- Shota Date (ORCID: https://orcid.org/0000-0002-6248-9329)
- Junya Hirata (ORCID: https://orcid.org/0000-0002-9070-4743)
- Takayuki Hosokawa (ORCID: https://orcid.org/0000-0002-2511-4341)
- Tomotaka Ito (ORCID: https://orcid.org/0000-0002-2833-3945)
Institutions
- Hiroshima University (JP)
- Kawasaki Medical School (JP)
- Kawasaki Medical School Hospital (JP)
- Kawasaki University of Medical Welfare (JP)
Publication Details
- Journal
- Prosthetics and Orthotics International
- Published
- 2024-12-18
- DOI
- https://doi.org/10.1097/pxr.0000000000000392
- Citations
- 3
- Primary Topic
- Muscle activation and electromyography studies
- Type
- article
- Field-Weighted Citation Impact
- 0.55
Funders
- Japan Society for the Promotion of Science