Implementasi Virtual Reality dalam Kegiatan Pembelajaran di Sekolah Dasar

Many students find traditional learning methods to be uninteresting, which can lead to a lackluster classroom environment. This is often due to teachers delivering material that fails to engage students and a lack of interaction between teachers and students. As a result, students may struggle to understand the material presented to them, leading to suboptimal learning outcomes. However, advancements in technology offer solutions to this issue. The use of Virtual Reality (VR) is an effective way to support learning and make it more engaging. Studies show that incorporating VR in elementary school mathematics education can be particularly helpful. VR allows for a more realistic and contextual learning experience, making topics that are often considered difficult or boring more interesting and interactive. In addition, research has shown that technology such as Wolfram's Mathematica can improve students' understanding of mathematical concepts and computational skills. This research aims to explore teachers' understanding of the potential of VR as a learning medium and how it can be used to visualize abstract concepts that are challenging to grasp. By implementing this technology, we can improve learning outcomes for elementary school students.

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Publication Details

Journal
Edukasi Elita Jurnal Inovasi Pendidikan
Published
2024-11-06
DOI
https://doi.org/10.62383/edukasi.v2i1.889
Citations
1
Primary Topic
Mathematics Education and Pedagogy
Type
article
Field-Weighted Citation Impact
0.97
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article

Implementasi Virtual Reality dalam Kegiatan Pembelajaran di Sekolah Dasar

Amdika Styadi, Lucia Sri Istiyowti
1 citations
Edukasi Elita Jurnal Inovasi Pendidikan
Mathematics Education and Pedagogy
0.97
article

Implementasi Virtual Reality dalam Kegiatan Pembelajaran di Sekolah Dasar

Amdika Styadi, Lucia Sri Istiyowti
article en
1 citations

Abstract

Many students find traditional learning methods to be uninteresting, which can lead to a lackluster classroom environment. This is often due to teachers delivering material that fails to engage students and a lack of interaction between teachers and students. As a result, students may struggle to understand the material presented to them, leading to suboptimal learning outcomes. However, advancements in technology offer solutions to this issue. The use of Virtual Reality (VR) is an effective way to support learning and make it more engaging. Studies show that incorporating VR in elementary school mathematics education can be particularly helpful. VR allows for a more realistic and contextual learning experience, making topics that are often considered difficult or boring more interesting and interactive. In addition, research has shown that technology such as Wolfram's Mathematica can improve students' understanding of mathematical concepts and computational skills. This research aims to explore teachers' understanding of the potential of VR as a learning medium and how it can be used to visualize abstract concepts that are challenging to grasp. By implementing this technology, we can improve learning outcomes for elementary school students.

Edukasi Elita Jurnal Inovasi PendidikanVol. 2(1)
Universitas Pramita Indonesia (ID)
Quality Education
Openalex Percentile: Top 22%
Mathematics Education and Pedagogy
0.97
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Implementasi Virtual Reality dalam Kegiatan Pembelajaran di Sekolah Dasar — Amdika Styadi, Lucia Sri Istiyowti · Edukasi Elita Jurnal Inovasi Pendidikan (2024) | TGRS Research Map | TGRS