Media Pembelajaran Berbasis Visual Berbentuk Permainan Tradisional (Cublak-cublak Suweng) untuk Meningkatkan Kualitas Belajar Mengajar di MI/SD

Learning media are tools that assist in teaching and learning activities, helping teachers represent concepts that cannot be conveyed through words or sentences alone. Through a playful approach, this article proposes visual-based learning media in the form of a traditional game (cublak-cublak suweng) in an engaging and enjoyable manner for students. The article discusses the benefits of the traditional game (cublak-cublak suweng) as a learning resource. By combining conventional learning with elements of play, this method is expected to increase students' interest in learning media and deepen their understanding of fundamental scientific concepts. The research method used in this study is descriptive qualitative. The methodology aims to gain a deeper understanding of visual-based learning media in the form of the traditional game (cublak-cublak suweng). In this study, the researcher used several data collection techniques, including observation, interviews, and documentation.

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Publication Details

Journal
Edukasi Elita Jurnal Inovasi Pendidikan
Published
2024-11-21
DOI
https://doi.org/10.62383/edukasi.v2i1.941
Primary Topic
Educational Methods and Media Use
Type
article
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article

Media Pembelajaran Berbasis Visual Berbentuk Permainan Tradisional (Cublak-cublak Suweng) untuk Meningkatkan Kualitas Belajar Mengajar di MI/SD

Alisia Zahro’atul Baroroh
Edukasi Elita Jurnal Inovasi Pendidikan
Educational Methods and Media Use
article

Media Pembelajaran Berbasis Visual Berbentuk Permainan Tradisional (Cublak-cublak Suweng) untuk Meningkatkan Kualitas Belajar Mengajar di MI/SD

Alisia Zahro’atul Baroroh
article en

Abstract

Learning media are tools that assist in teaching and learning activities, helping teachers represent concepts that cannot be conveyed through words or sentences alone. Through a playful approach, this article proposes visual-based learning media in the form of a traditional game (cublak-cublak suweng) in an engaging and enjoyable manner for students. The article discusses the benefits of the traditional game (cublak-cublak suweng) as a learning resource. By combining conventional learning with elements of play, this method is expected to increase students' interest in learning media and deepen their understanding of fundamental scientific concepts. The research method used in this study is descriptive qualitative. The methodology aims to gain a deeper understanding of visual-based learning media in the form of the traditional game (cublak-cublak suweng). In this study, the researcher used several data collection techniques, including observation, interviews, and documentation.

Edukasi Elita Jurnal Inovasi PendidikanVol. 2(1)
Universitas Pekalongan (ID)
Quality Education
Openalex Percentile: Top 64%
Educational Methods and Media Use
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Media Pembelajaran Berbasis Visual Berbentuk Permainan Tradisional (Cublak-cublak Suweng) untuk Meningkatkan Kualitas Belajar Mengajar di MI/SD — Alisia Zahro’atul Baroroh · Edukasi Elita Jurnal Inovasi Pendidikan (2024) | TGRS Research Map | TGRS