Dampak Pembelajaran Berbasis Game terhadap Motivasi Belajar Siswa Kelas V UPTD SDN Pendabah 3

The purpose of this study is to explore how game-based learning impacts the learning motivation of Grade V students at UPTD SDN Pendabah 3. A literature review method was employed to analyze relevant academic sources. The results indicate that game-based learning, through challenges and rewards, can enhance students' intrinsic motivation. This study concludes that game-based learning has significant potential as an innovative teaching strategy, despite certain challenges in its implementation, such as costs and teacher training.

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Publication Details

Journal
Edukasi Elita Jurnal Inovasi Pendidikan
Published
2024-11-21
DOI
https://doi.org/10.62383/edukasi.v2i1.942
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

Dampak Pembelajaran Berbasis Game terhadap Motivasi Belajar Siswa Kelas V UPTD SDN Pendabah 3

Siti Maimunah, Kusmiyati Kusmiyati
Edukasi Elita Jurnal Inovasi Pendidikan
Educational Methods and Media Use
article

Dampak Pembelajaran Berbasis Game terhadap Motivasi Belajar Siswa Kelas V UPTD SDN Pendabah 3

Siti Maimunah, Kusmiyati Kusmiyati
article en

Abstract

The purpose of this study is to explore how game-based learning impacts the learning motivation of Grade V students at UPTD SDN Pendabah 3. A literature review method was employed to analyze relevant academic sources. The results indicate that game-based learning, through challenges and rewards, can enhance students' intrinsic motivation. This study concludes that game-based learning has significant potential as an innovative teaching strategy, despite certain challenges in its implementation, such as costs and teacher training.

Edukasi Elita Jurnal Inovasi PendidikanVol. 2(1)
Universitas Dr. Soetomo (ID)
Quality Education
Openalex Percentile: Top 64%
Educational Methods and Media Use
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