Enhancing Automated Maneuvering Decisions in UCAV Air Combat Games Using Homotopy-Based Reinforcement Learning

In the field of real-time autonomous decision-making for Unmanned Combat Aerial Vehicles (UCAVs), reinforcement learning is widely used to enhance their decision-making capabilities in high-dimensional spaces. These enhanced capabilities allow UCAVs to better respond to the maneuvers of various opponents, with the win rate often serving as the primary optimization metric. However, relying solely on the terminal outcome of victory or defeat as the optimization target, but without incorporating additional rewards throughout the process, poses significant challenges for reinforcement learning due to the sparse reward structure inherent in these scenarios. While algorithms enhanced with densely distributed artificial rewards show potential, they risk deviating from the primary objectives. To address these challenges, we introduce a novel approach: the homotopy-based soft actor–critic (HSAC) method. This technique gradually transitions from auxiliary tasks enriched with artificial rewards to the main task characterized by sparse rewards through homotopic paths. We demonstrate the consistent convergence of the HSAC method and its effectiveness through deployment in two distinct scenarios within a 3D air combat game simulation: attacking horizontally flying UCAVs and a combat scenario involving two UCAVs. Our experimental results reveal that HSAC significantly outperforms traditional algorithms, which rely solely on using sparse rewards or those supplemented with artificially aided rewards.

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Institutions

Publication Details

Journal
Drones
Published
2024-12-13
DOI
https://doi.org/10.3390/drones8120756
Citations
2
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
2.60

Funders

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article

Enhancing Automated Maneuvering Decisions in UCAV Air Combat Games Using Homotopy-Based Reinforcement Learning

Yiwen Zhu, Zhou Fang, Yuan Zheng, Wenya Wei
2 citations
Drones
Guidance and Control Systems
2.60
article

Enhancing Automated Maneuvering Decisions in UCAV Air Combat Games Using Homotopy-Based Reinforcement Learning

Yiwen Zhu, Zhou Fang, Yuan Zheng, Wenya Wei
article en
2 citations

Abstract

In the field of real-time autonomous decision-making for Unmanned Combat Aerial Vehicles (UCAVs), reinforcement learning is widely used to enhance their decision-making capabilities in high-dimensional spaces. These enhanced capabilities allow UCAVs to better respond to the maneuvers of various opponents, with the win rate often serving as the primary optimization metric. However, relying solely on the terminal outcome of victory or defeat as the optimization target, but without incorporating additional rewards throughout the process, poses significant challenges for reinforcement learning due to the sparse reward structure inherent in these scenarios. While algorithms enhanced with densely distributed artificial rewards show potential, they risk deviating from the primary objectives. To address these challenges, we introduce a novel approach: the homotopy-based soft actor–critic (HSAC) method. This technique gradually transitions from auxiliary tasks enriched with artificial rewards to the main task characterized by sparse rewards through homotopic paths. We demonstrate the consistent convergence of the HSAC method and its effectiveness through deployment in two distinct scenarios within a 3D air combat game simulation: attacking horizontally flying UCAVs and a combat scenario involving two UCAVs. Our experimental results reveal that HSAC significantly outperforms traditional algorithms, which rely solely on using sparse rewards or those supplemented with artificially aided rewards.

DronesVol. 8(12)
Civil Aviation Flight University of China (CN), Zhejiang University (CN)
National Natural Science Foundation of China, China Scholarship Council, Zhejiang University
Peace, Justice and strong institutions
Openalex Percentile: Top 8%
Guidance and Control Systems
2.60
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Enhancing Automated Maneuvering Decisions in UCAV Air Combat Games Using Homotopy-Based Reinforcement Learning — Yiwen Zhu, Zhou Fang, et al. · Drones (2024) | TGRS Research Map | TGRS