Gamified Adaptive Approach Bias Modification in Individuals With Methamphetamine Use History From Communities in Sichuan: Pilot Randomized Controlled Trial
The A-ApBM paradigm with gamified designs and dynamic difficulty adjustments may be an effective intervention for reducing cue-induced craving in individuals with methamphetamine use history. This approach improves engagement and personalization, potentially enhancing the effectiveness of CBM programs. Further research is needed to validate these findings and explore the application of A-ApBM in other psychiatric conditions.
Authors
- Jianping Jiao
- Yanru Liu (ORCID: https://orcid.org/0000-0002-1367-8481)
- Xiang Liu (ORCID: https://orcid.org/0000-0003-2224-1254)
- Diying Shen (ORCID: https://orcid.org/0000-0002-2870-1154)
- Liqun Zhang (ORCID: https://orcid.org/0000-0002-2103-6294)
- Tianjiao Zhang (ORCID: https://orcid.org/0000-0002-9758-4895)
- Yuanhui Li (ORCID: https://orcid.org/0009-0005-7260-4342)
- Wei Hao (ORCID: https://orcid.org/0000-0002-3392-1653)
- Dai Li (ORCID: https://orcid.org/0009-0006-3283-2233)
Institutions
- Central South University (CN)
- Sichuan University (CN)
- West China Hospital of Sichuan University (CN)
- Kunshan Govisionox Optoelectronic (China) (CN)
- Hongzhiwei Technology (China) (CN)
- Second Xiangya Hospital of Central South University (CN)
- Duke Kunshan University (CN)
Publication Details
- Journal
- JMIR Serious Games
- Published
- 2024-12-12
- DOI
- https://doi.org/10.2196/56978
- Citations
- 1
- Primary Topic
- Mental Health Research Topics
- Type
- article
- Field-Weighted Citation Impact
- 0.51