Evaluating the impact of a hand-crafted 3D-Printed head Model and virtual reality in skull base surgery training
Virtual reality and 3D-printed models enhance anatomical understanding and surgical training in skull base surgery. These tools offer a cost-effective, realistic, and accessible alternative to cadaveric training, though further refinement in soft tissue realism is needed.
Authors
- Giulia Cossu (ORCID: https://orcid.org/0000-0003-0913-8965)
- Daniele Starnoni
- Mahmoud Messerer (ORCID: https://orcid.org/0000-0003-4975-8237)
- A. Mellal
- Moncef Berhouma (ORCID: https://orcid.org/0000-0003-1852-071X)
- Pablo González-López (ORCID: https://orcid.org/0000-0001-8614-0992)
- Roy Thomas Daniel (ORCID: https://orcid.org/0000-0002-7079-9837)
- Mercy George (ORCID: https://orcid.org/0000-0003-4839-0573)
- Lorenzo Giammattei (ORCID: https://orcid.org/0000-0001-7037-6474)
- Jan F. Cornelius
Institutions
- Düsseldorf University Hospital (DE)
- Brain Tumour Research (GB)
- Hospital General Universitario de Alicante Doctor Balmis (ES)
- Maison des Sciences sociales et des Humanités de Dijon (FR)
- Heinrich Heine University Düsseldorf (DE)
- University of Lausanne (CH)
Publication Details
- Journal
- Brain and Spine
- Published
- 2024-12-12
- DOI
- https://doi.org/10.1016/j.bas.2024.104163
- Citations
- 4
- Primary Topic
- Surgical Simulation and Training
- Type
- article
- Field-Weighted Citation Impact
- 2.29
Funders
- Vetenskapsrådet