Squishicalization: Exploring Elastic Volume Physicalization

We introduce Squishicalization, a pipeline for generating physicalizations of volumetric data that encode scalar information through their physical characteristics-specifically, by varying their "squishiness" or local elasticity. Data physicalization research is increasingly exploring multisensory information encoding, with a particular focus on enhancing direct interactivity. With Squishicalization, we leverage the tactile dimension of physicalization as a means of direct interactivity. Inspired by conventional volume rendering, we adapt the concept of transfer functions to encode scalar values from volumetric data into local elasticity levels. In this way, volumetric scalar data are transformed into sculptures, where the elasticity represents physical properties such as the material's density distribution within the volume. In our pipeline, scalar values guide the weighted sampling of the scalar field. The sampled data is then processed through Voronoi tessellation to create a sponge-like structure, which can be printed with consumer-grade 3D printers and readily available filament. To validate our pipeline, we conduct a computational and mechanical evaluation, as well as a two-stage perceptual study of the capabilities of our generated squishicalizations. To further investigate potential application scenarios, we interview experts across several domains. Finally, we summarize actionable insights and future avenues for the application of our Squishicalization.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2024-12-12
DOI
https://doi.org/10.1109/tvcg.2024.3516481
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00

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article

Squishicalization: Exploring Elastic Volume Physicalization

Hsiang‐Yun Wu, Michal Piovarči, Renata G. Raidou, Daniel Pahr
IEEE Transactions on Visualization and Computer Graphics
Computer Graphics and Visualization Techniques
article

Squishicalization: Exploring Elastic Volume Physicalization

Hsiang‐Yun Wu, Michal Piovarči, Renata G. Raidou, Daniel Pahr
article en

Abstract

We introduce Squishicalization, a pipeline for generating physicalizations of volumetric data that encode scalar information through their physical characteristics-specifically, by varying their "squishiness" or local elasticity. Data physicalization research is increasingly exploring multisensory information encoding, with a particular focus on enhancing direct interactivity. With Squishicalization, we leverage the tactile dimension of physicalization as a means of direct interactivity. Inspired by conventional volume rendering, we adapt the concept of transfer functions to encode scalar values from volumetric data into local elasticity levels. In this way, volumetric scalar data are transformed into sculptures, where the elasticity represents physical properties such as the material's density distribution within the volume. In our pipeline, scalar values guide the weighted sampling of the scalar field. The sampled data is then processed through Voronoi tessellation to create a sponge-like structure, which can be printed with consumer-grade 3D printers and readily available filament. To validate our pipeline, we conduct a computational and mechanical evaluation, as well as a two-stage perceptual study of the capabilities of our generated squishicalizations. To further investigate potential application scenarios, we interview experts across several domains. Finally, we summarize actionable insights and future avenues for the application of our Squishicalization.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(9)
TU Wien (AT), University of Applied Sciences St Pölten (AT), ETH Zurich (CH)
Technische Universität Wien Bibliothek
Climate action
Openalex Percentile: Top 55%
Computer Graphics and Visualization Techniques
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