Augmented reality in education: Transforming learning through technology

Augmented Reality (AR) overlays digital information nto the real world, enriching users' interaction with their physical environment. Unlike Virtual Reality (VR), AR enhances the physical world with interactive content, offering a valuable tool for education by boosting learning and information retention. This study examines AR's application in English language learning, specifically using Unity, a cross-platform game engine, and Vuforia, an AR development platform, to create an interactive educational tool. Traditional methods like lectures and textbooks often fail to engage students, reducing motivation and knowledge retention. AR, through its multisensory approach, captures students' attention and deepens their understanding of concepts. The findings demonstrate AR’s transformative potential in language learning by making it immersive and interactive. This project illustrates how AR technology can overcome challenges in traditional education, providing an innovative way to enhance student engagement and learning outcomes.

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Publication Details

Journal
Revista de Tecnologías de la Información
Published
2024-12-12
DOI
https://doi.org/10.35429/jit.2024.11.31.1.7
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00

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article

Augmented reality in education: Transforming learning through technology

María de la Luz Cruz-Loera, Francisco Javier Montecillo-Puente, Agustín Lara-Rivera
Revista de Tecnologías de la Información
Augmented Reality Applications
article

Augmented reality in education: Transforming learning through technology

María de la Luz Cruz-Loera, Francisco Javier Montecillo-Puente, Agustín Lara-Rivera
article en

Abstract

Augmented Reality (AR) overlays digital information nto the real world, enriching users' interaction with their physical environment. Unlike Virtual Reality (VR), AR enhances the physical world with interactive content, offering a valuable tool for education by boosting learning and information retention. This study examines AR's application in English language learning, specifically using Unity, a cross-platform game engine, and Vuforia, an AR development platform, to create an interactive educational tool. Traditional methods like lectures and textbooks often fail to engage students, reducing motivation and knowledge retention. AR, through its multisensory approach, captures students' attention and deepens their understanding of concepts. The findings demonstrate AR’s transformative potential in language learning by making it immersive and interactive. This project illustrates how AR technology can overcome challenges in traditional education, providing an innovative way to enhance student engagement and learning outcomes.

Revista de Tecnologías de la InformaciónVol. 11(31)
Salvat (Spain) (ES)
Tecnológico Nacional de México
Quality Education
Openalex Percentile: Top 77%
Augmented Reality Applications
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